/* * Aethyra * Copyright (C) 2009 Aethyra Development Team * * This file is part of Aethyra. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "skin.h" #include "../log.h" #include "../resources/image.h" #include "../resources/resourcemanager.h" #include "../utils/dtor.h" #include "../utils/xml.h" SkinLoader* skinLoader = NULL; Skin::Skin(ImageRect skin, Image* close, std::string name): instances(0), mName(name), border(skin), closeImage(close) { } Skin::~Skin() { // Clean up static resources for (int i = 0; i < 9; i++) { delete border.grid[i]; border.grid[i] = NULL; } closeImage->decRef(); } unsigned int Skin::getMinWidth() { return (border.grid[0]->getWidth() + border.grid[1]->getWidth()) + border.grid[2]->getWidth(); } unsigned int Skin::getMinHeight() { return (border.grid[0]->getHeight() + border.grid[3]->getHeight()) + border.grid[6]->getHeight(); } Skin* SkinLoader::load(const std::string &filename) { SkinIterator skinIterator = mSkins.find(filename); if (mSkins.end() != skinIterator) { skinIterator->second->instances++; return skinIterator->second; } ResourceManager *resman = ResourceManager::getInstance(); logger->log("Loading Skin '%s'.", filename.c_str()); if (filename.empty()) logger->error("SkinLoader::load(): Invalid File Name."); // TODO: // If there is an error loading the specified file, we should try to revert // to a 'default' skin file. Only if the 'default' skin file can't be loaded // should we have a terminating error. XML::Document doc(filename); xmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlStrEqual(rootNode->name, BAD_CAST "skinset")) logger->error("Widget Skinning error"); std::string skinSetImage; skinSetImage = XML::getProperty(rootNode, "image", ""); Image *dBorders = NULL; ImageRect border; if (!skinSetImage.empty()) { logger->log("SkinLoader::load(): defines " "'%s' as a skin image.", skinSetImage.c_str()); dBorders = resman->getImage("graphics/gui/" + skinSetImage); } else { logger->error("SkinLoader::load(): Skinset does not define an image!"); } //iterate 's for_each_xml_child_node(widgetNode, rootNode) { if (!xmlStrEqual(widgetNode->name, BAD_CAST "widget")) continue; std::string widgetType; widgetType = XML::getProperty(widgetNode, "type", "unknown"); if (widgetType == "Window") { // Iterate through 's // LEEOR / TODO: // We need to make provisions to load in a CloseButton image. For // now it can just be hard-coded. for_each_xml_child_node(partNode, widgetNode) { if (!xmlStrEqual(partNode->name, BAD_CAST "part")) continue; std::string partType; partType = XML::getProperty(partNode, "type", "unknown"); // TOP ROW const int xPos = XML::getProperty(partNode, "xpos", 0); const int yPos = XML::getProperty(partNode, "ypos", 0); const int width = XML::getProperty(partNode, "width", 1); const int height = XML::getProperty(partNode, "height", 1); if (partType == "top-left-corner") border.grid[0] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "top-edge") border.grid[1] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "top-right-corner") border.grid[2] = dBorders->getSubImage(xPos, yPos, width, height); // MIDDLE ROW else if (partType == "left-edge") border.grid[3] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "bg-quad") border.grid[4] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "right-edge") border.grid[5] = dBorders->getSubImage(xPos, yPos, width, height); // BOTTOM ROW else if (partType == "bottom-left-corner") border.grid[6] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "bottom-edge") border.grid[7] = dBorders->getSubImage(xPos, yPos, width, height); else if (partType == "bottom-right-corner") border.grid[8] = dBorders->getSubImage(xPos, yPos, width, height); // Part is of an uknown type. else logger->log("SkinLoader::load(): Unknown Part Type '%s'", partType.c_str()); } } // Widget is of an uknown type. else { logger->log("SkinLoader::load(): Unknown Widget Type '%s'", widgetType.c_str()); } } dBorders->decRef(); logger->log("Finished loading Skin."); // Hard-coded for now until we update the above code to look for window buttons. Image* closeImage = resman->getImage("graphics/gui/close_button.png"); Skin* skin = new Skin(border, closeImage); mSkins[filename] = skin; return skin; } SkinLoader::SkinLoader() { } SkinLoader::~SkinLoader() { delete_all(mSkins); }