/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ /* * This module takes care of everything relating to the * setup dialog. */ #include "setup.h" #ifndef WIN32 extern Sound sound; #endif /* no WIN32 */ /* * Metod returns the number of elements in container */ int ModesListModel::getNumberOfElements() { //TODO after moving to SDL return 3; } /* * Metod returns element from container */ std::string ModesListModel::getElementAt(int i) { //TODO: change hardcoded modes after moving to SDL struct Modes { int height, width; char *desc; }; static Modes modes[] = { { 640,480, "640x480"}, { 800,600, "800x600" }, { 1024,768, "1024x768" } }; return(modes[i].desc); } /* * Setup dialog constructor */ Setup::Setup(gcn::Container *parent) : Window(parent, "Setup") { modesListModel = new ModesListModel(); displayLabel = new gcn::Label("Display settings"); modesList = new gcn::ListBox(modesListModel); scrollArea = new ScrollArea(modesList); fsCheckBox = new CheckBox("Full screen", false); soundLabel = new gcn::Label("Sound settings"); soundCheckBox = new CheckBox("Sound", false); disabledRadio = new RadioButton("Disabled", "Modes", false); applyButton = new Button("Apply"); cancelButton = new Button("Cancel"); /* Set dimension */ scrollArea->setDimension(gcn::Rectangle(0,0,90,50)); modesList->setDimension(gcn::Rectangle(0,0,60,50)); displayLabel->setDimension(gcn::Rectangle(0,0,100,16)); applyButton->setDimension(gcn::Rectangle(0,0,80, 16)); cancelButton->setDimension(gcn::Rectangle(0,0,80, 16)); /* Set events */ applyButton->setEventId("apply"); cancelButton->setEventId("cancel"); /* Set position */ scrollArea->setPosition(10,40); displayLabel->setPosition(10,10); soundLabel->setPosition(10,110); fsCheckBox->setPosition(120,36); soundCheckBox->setPosition(10,130); disabledRadio->setPosition(10,140); applyButton->setPosition(10,190); cancelButton->setPosition(150,190); /* Listen for actions */ applyButton->addActionListener(this); cancelButton->addActionListener(this); /* Assemble dialog */ add(scrollArea); add(displayLabel); add(fsCheckBox); add(soundLabel); add(soundCheckBox); add(disabledRadio); add(applyButton); add(cancelButton); setSize(240,216); setLocationRelativeTo(getParent()); /* load default settings */ modesList->setSelected(1); if(config.getValue("screen",0) == 1) fsCheckBox->setMarked(true); soundCheckBox->setMarked(config.getValue("sound",0)); } /* * Destructor */ Setup::~Setup() { delete modesListModel; delete modesList; delete scrollArea; delete fsCheckBox; delete soundCheckBox; delete soundLabel; delete displayLabel; delete applyButton; delete cancelButton; } /* * Event handling method */ void Setup::action(const std::string& eventId) { if (eventId == "apply") { setVisible(false); /* Display settings */ if (fsCheckBox->isMarked() == true && config.getValue("screen",0) == 2) { config.setValue("screen",1); set_gfx_mode(GFX_AUTODETECT_FULLSCREEN,800,600,0,0); } else if (fsCheckBox->isMarked() == false && config.getValue("screen",0) == 1) { config.setValue("screen",2); set_gfx_mode(GFX_AUTODETECT_WINDOWED,800,600,0,0); } /* Sound settings */ #ifndef WIN32 if (soundCheckBox->isMarked() == true) { config.setValue("sound",1); sound.init(32, 20); } else { config.setValue("sound",0); sound.close(); } #endif /* not WIN32 */ } else if(eventId == "cancel") { setVisible(false); } } /* * Static method for creating singleton objects */ Setup * Setup::ptr = NULL; Setup * Setup::create_setup() { if(ptr == NULL) { ptr = new Setup(guiTop); } else { ptr->setVisible(true); } return ptr; }