/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/serverdialog.h" #include "client.h" #include "configuration.h" #include "log.h" #include "gui/okdialog.h" #include "gui/sdlinput.h" #include "gui/widgets/button.h" #include "gui/widgets/dropdown.h" #include "gui/widgets/label.h" #include "gui/widgets/layout.h" #include "gui/widgets/listbox.h" #include "gui/widgets/scrollarea.h" #include "gui/widgets/textfield.h" #include "net/net.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include "utils/xml.h" #include "widgets/dropdown.h" #include #include #include #define MAX_SERVERLIST 5 ServerInfo::Type stringToServerType(const std::string &type) { if (compareStrI(type, "eathena") == 0) { return ServerInfo::EATHENA; } else if (compareStrI(type, "manaserv") == 0) { return ServerInfo::MANASERV; } else { return ServerInfo::UNKNOWN; } } std::string serverTypeToString(ServerInfo::Type type) { switch (type) { case ServerInfo::EATHENA: return "eAthena"; case ServerInfo::MANASERV: return "manaserv"; default: return ""; } } ServersListModel::ServersListModel(ServerInfos *servers, ServerDialog *parent): mServers(servers), mParent(parent) { } int ServersListModel::getNumberOfElements() { MutexLocker lock = mParent->lock(); return mServers->size(); } std::string ServersListModel::getElementAt(int elementIndex) { MutexLocker lock = mParent->lock(); ServerInfo server = mServers->at(elementIndex); std::string myServer; if (server.name.empty()) { myServer += server.hostname; myServer += ":"; myServer += toString(server.port); } else { myServer += server.name; myServer += " ("; myServer += server.hostname; myServer += ":"; myServer += toString(server.port); myServer += ")"; } return myServer; } std::string TypeListModel::getElementAt(int elementIndex) { if (elementIndex == 0) return "eAthena"; else if (elementIndex == 1) return "Manaserv"; else return "Unknown"; } ServerDialog::ServerDialog(ServerInfo *serverInfo, const std::string &dir): Window(_("Choose Your Server")), mDir(dir), mDownloadStatus(DOWNLOADING_PREPARING), mDownloadProgress(-1.0f), mServers(ServerInfos()), mServerInfo(serverInfo) { Label *serverLabel = new Label(_("Server:")); Label *portLabel = new Label(_("Port:")); Label *typeLabel = new Label(_("Server type:")); mServerNameField = new TextField(mServerInfo->hostname); mPortField = new TextField(toString(mServerInfo->port)); ServerInfo currentServer; // Add the most used servers from config if they are not in the online list std::string currentConfig = ""; for (int i = 0; i <= MAX_SERVERLIST; i++) { currentServer.clear(); currentConfig = "MostUsedServerName" + toString(i); currentServer.hostname = config.getValue(currentConfig, ""); currentConfig = "MostUsedServerPort" + toString(i); currentServer.port = (short) config.getValue(currentConfig, DEFAULT_PORT); currentConfig = "MostUsedServerType" + toString(i); currentServer.type = stringToServerType(config .getValue(currentConfig, "")); if (!currentServer.hostname.empty() && currentServer.port != 0) { mServers.push_back(currentServer); } } mServersListModel = new ServersListModel(&mServers, this); mServersList = new ListBox(mServersListModel); ScrollArea *usedScroll = new ScrollArea(mServersList); usedScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); mTypeListModel = new TypeListModel(); mTypeField = new DropDown(mTypeListModel); mDescription = new Label(std::string()); mQuitButton = new Button(_("Quit"), "quit", this); mConnectButton = new Button(_("Connect"), "connect", this); mManualEntryButton = new Button(_("Add Entry"), "addEntry", this); mServerNameField->setActionEventId("connect"); mPortField->setActionEventId("connect"); mServerNameField->addActionListener(this); mPortField->addActionListener(this); mManualEntryButton->addActionListener(this); mServersList->addSelectionListener(this); mServersList->setSelected(0); usedScroll->setVerticalScrollAmount(0); place(0, 0, serverLabel); place(1, 0, mServerNameField, 3).setPadding(3); place(0, 1, portLabel); place(1, 1, mPortField, 3).setPadding(3); place(0, 2, typeLabel); place(1, 2, mTypeField, 3).setPadding(3); place(0, 3, usedScroll, 4, 5).setPadding(3); place(0, 8, mDescription, 4); place(0, 9, mManualEntryButton); place(2, 9, mQuitButton); place(3, 9, mConnectButton); // Make sure the list has enough height getLayout().setRowHeight(3, 80); reflowLayout(300, 0); addKeyListener(this); center(); setFieldsReadOnly(true); setVisible(true); if (mServerNameField->getText().empty()) { mServerNameField->requestFocus(); } else { if (mPortField->getText().empty()) mPortField->requestFocus(); else mConnectButton->requestFocus(); } downloadServerList(); } ServerDialog::~ServerDialog() { if (mDownload) { mDownload->cancel(); delete mDownload; mDownload = 0; } delete mServersListModel; delete mTypeListModel; } void ServerDialog::action(const gcn::ActionEvent &event) { if (event.getId() == "ok") { // Give focus back to the server dialog. mServerNameField->requestFocus(); } else if (event.getId() == "connect") { // Check login if (mServerNameField->getText().empty() || mPortField->getText().empty()) { OkDialog *dlg = new OkDialog(_("Error"), _("Please type both the address and the port of a server.")); dlg->addActionListener(this); } else { mDownload->cancel(); mQuitButton->setEnabled(false); mConnectButton->setEnabled(false); // First, look if the entry is a new one. ServerInfo currentServer; ServerInfo tempServer; currentServer.hostname = mServerNameField->getText(); currentServer.port = (short) atoi(mPortField->getText().c_str()); switch (mTypeField->getSelected()) { case 0: currentServer.type = ServerInfo::EATHENA; break; case 1: currentServer.type = ServerInfo::MANASERV; break; default: currentServer.type = ServerInfo::UNKNOWN; } // now rewrite the configuration... // id = 0 is always the last selected server config.setValue("MostUsedServerName0", currentServer.hostname); config.setValue("MostUsedServerPort0", currentServer.port); config.setValue("MostUsedServerType0", serverTypeToString(currentServer.type)); // now add the rest of the list... std::string currentConfig = ""; int configCount = 1; for (int i = 0; i < mServersListModel->getNumberOfElements(); i++) { tempServer = mServersListModel->getServer(i); // ensure, that our server will not be added twice if (tempServer != currentServer) { currentConfig = "MostUsedServerName" + toString(configCount); config.setValue(currentConfig, toString(tempServer.hostname)); currentConfig = "MostUsedServerPort" + toString(configCount); config.setValue(currentConfig, toString(tempServer.port)); currentConfig = "MostUsedServerType" + toString(configCount); config.setValue(currentConfig, serverTypeToString(tempServer.type)); configCount++; } // stop if we exceed the number of maximum config entries if (configCount >= MAX_SERVERLIST) break; } mServerInfo->hostname = currentServer.hostname; mServerInfo->port = currentServer.port; mServerInfo->type = currentServer.type; Client::setState(STATE_CONNECT_SERVER); } } else if (event.getId() == "quit") { mDownload->cancel(); Client::setState(STATE_FORCE_QUIT); } else if (event.getId() == "addEntry") { setFieldsReadOnly(false); } } void ServerDialog::keyPressed(gcn::KeyEvent &keyEvent) { gcn::Key key = keyEvent.getKey(); if (key.getValue() == Key::ESCAPE) { Client::setState(STATE_EXIT); } else if (key.getValue() == Key::ENTER) { action(gcn::ActionEvent(NULL, mConnectButton->getActionEventId())); } } void ServerDialog::valueChanged(const gcn::SelectionEvent &event) { const int index = mServersList->getSelected(); if (index == -1) return; // Update the server and post fields according to the new selection const ServerInfo myServer = mServersListModel->getServer(index); mDescription->setCaption(myServer.name); mServerNameField->setText(myServer.hostname); mPortField->setText(toString(myServer.port)); switch (myServer.type) { case ServerInfo::UNKNOWN: mTypeField->setSelected(2); break; case ServerInfo::EATHENA: mTypeField->setSelected(0); break; case ServerInfo::MANASERV: mTypeField->setSelected(1); } setFieldsReadOnly(true); } void ServerDialog::logic() { { MutexLocker lock(&mMutex); if (mDownloadStatus == DOWNLOADING_COMPLETE) { mDownloadStatus = DOWNLOADING_OVER; mDescription->setCaption(std::string()); } else if (mDownloadStatus == DOWNLOADING_IN_PROGRESS) { mDescription->setCaption(strprintf(_("Downloading server list..." "%2.2f%%"), mDownloadProgress * 100)); } else if (mDownloadStatus == DOWNLOADING_IDLE) { mDescription->setCaption(_("Waiting for server...")); } else if (mDownloadStatus == DOWNLOADING_PREPARING) { mDescription->setCaption(_("Preparing download")); } } Window::logic(); } void ServerDialog::setFieldsReadOnly(const bool readOnly) { if (readOnly) { mServerNameField->setEnabled(false); mPortField->setEnabled(false); mManualEntryButton->setVisible(true); mDescription->setVisible(true); } else { mManualEntryButton->setVisible(false); mDescription->setVisible(false); mDescription->setCaption(std::string()); mServersList->setSelected(-1); mServerNameField->setText(std::string()); mServerNameField->setEnabled(true); mPortField->setText(toString(DEFAULT_PORT)); mPortField->setEnabled(true); mServerNameField->requestFocus(); } } void ServerDialog::downloadServerList() { // try to load the configuration value for the onlineServerList std::string listFile = config.getValue("onlineServerList", "void"); // if there is no entry, try to load the file from the default updatehost if (listFile == "void") listFile = "http://manasource.org/serverlist.xml"; mDownload = new Net::Download(this, listFile, &downloadUpdate); mDownload->setFile(mDir + "/serverlist.xml"); mDownload->start(); } void ServerDialog::loadServers() { ServerInfo currentServer; xmlDocPtr doc = xmlReadFile((mDir + "/serverlist.xml").c_str(), NULL, 0); if (doc != NULL) { xmlNodePtr rootNode = xmlDocGetRootElement(doc); int version = XML::getProperty(rootNode, "version", 3); if (version != 1) { logger->log("Online server list has wrong version"); return; } for_each_xml_child_node(server, rootNode) { if (xmlStrEqual(server->name, BAD_CAST "server")) { std::string type = XML::getProperty(server, "type", "unknown"); currentServer.clear(); currentServer.name = XML::getProperty(server, "name", std::string()); for_each_xml_child_node(subnode, server) { if (xmlStrEqual(subnode->name, BAD_CAST "connection")) { currentServer.type = stringToServerType(type); currentServer.hostname = XML::getProperty(subnode, "hostname", std::string()); currentServer.port = XML::getProperty(subnode, "port", DEFAULT_PORT); } } MutexLocker lock(&mMutex); // add the server to the local list (if it's not already present) ServerInfos::iterator it; bool found = false; for (it = mServers.begin(); it != mServers.end(); it++) { if ((*it) == currentServer) { (*it).name = currentServer.name; found = true; break; } } if (!found) mServers.push_back(currentServer); } } xmlFreeDoc(doc); } MutexLocker lock(&mMutex); mDownloadStatus = DOWNLOADING_COMPLETE; } int ServerDialog::downloadUpdate(void *ptr, DownloadStatus status, size_t total, size_t remaining) { if (status == DOWNLOAD_STATUS_CANCELLED) return -1; ServerDialog *sd = reinterpret_cast(ptr); bool finished = false; if (status == DOWNLOAD_STATUS_COMPLETE) { finished = true; } else if (status < 0) { logger->log("Error retreiving server list: %s\n", sd->mDownload->getError()); finished = true; } else { float progress = (float) remaining / total; if (progress != progress) progress = 0.0f; // check for NaN if (progress < 0.0f) progress = 0.0f; // no idea how this could ever happen, but why not check for it anyway. if (progress > 1.0f) progress = 1.0f; MutexLocker lock(&sd->mMutex); sd->mDownloadStatus = DOWNLOADING_IN_PROGRESS; sd->mDownloadProgress = progress; } if (finished) { sd->loadServers(); } return 0; }