/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "gui/popupmenu.h" #include "actorspritemanager.h" #include "being.h" #include "flooritem.h" #include "graphics.h" #include "item.h" #include "localplayer.h" #include "log.h" #include "playerinfo.h" #include "playerrelations.h" #include "gui/chatwindow.h" #include "gui/equipmentwindow.h" #include "gui/inventorywindow.h" #include "gui/itemamountwindow.h" #include "gui/widgets/browserbox.h" #include "net/adminhandler.h" #include "net/inventoryhandler.h" #include "net/net.h" #include "net/partyhandler.h" #include "net/tradehandler.h" #include "resources/itemdb.h" #include "resources/iteminfo.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include std::string tradePartnerName; PopupMenu::PopupMenu(): Popup("PopupMenu") { mBrowserBox = new BrowserBox; mBrowserBox->setHighlightMode(BrowserBox::BACKGROUND); mBrowserBox->setLinkHandler(this); add(mBrowserBox); } void PopupMenu::showPopup(int x, int y, Being *being) { mBeingId = being->getId(); mBrowserBox->clearRows(); const std::string &name = being->getName(); switch (being->getType()) { case ActorSprite::PLAYER: { // Players can be traded with. mBrowserBox->addRow(strprintf("@@trade|%s@@", strprintf(_("Trade with %s..."), name.c_str()).c_str())); // TRANSLATORS: Attacking a player. mBrowserBox->addRow(strprintf("@@attack|%s@@", strprintf(_("Attack %s"), name.c_str()).c_str())); // TRANSLATORS: Whispering a player. mBrowserBox->addRow(strprintf("@@whisper|%s@@", strprintf(_("Whisper %s"), name.c_str()).c_str())); mBrowserBox->addRow("##3---"); switch (player_relations.getRelation(name)) { case PlayerRelation::NEUTRAL: mBrowserBox->addRow(strprintf("@@friend|%s@@", strprintf(_("Befriend %s"), name.c_str()).c_str())); case PlayerRelation::FRIEND: mBrowserBox->addRow(strprintf("@@disregard|%s@@", strprintf(_("Disregard %s"), name.c_str()).c_str())); mBrowserBox->addRow(strprintf("@@ignore|%s@@", strprintf(_("Ignore %s"), name.c_str()).c_str())); break; case PlayerRelation::DISREGARDED: mBrowserBox->addRow(strprintf("@@unignore|%s@@", strprintf(_("Unignore %s"), name.c_str()).c_str())); mBrowserBox->addRow(strprintf("@@ignore|%s@@", strprintf(_("Completely ignore %s"), name.c_str()).c_str())); break; case PlayerRelation::IGNORED: mBrowserBox->addRow(strprintf("@@unignore|%s@@", strprintf(_("Unignore %s"), name.c_str()).c_str())); break; } if (local_player->getNumberOfGuilds()) mBrowserBox->addRow(strprintf("@@guild|%s@@", strprintf(_("Invite %s to join your guild"), name.c_str()).c_str())); if (local_player->isInParty() || Net::getNetworkType() == ServerType::MANASERV) { mBrowserBox->addRow(strprintf("@@party|%s@@", strprintf(_("Invite %s to join your party"), name.c_str()).c_str())); } if (local_player->isGM()) { mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@admin-kick|%s@@", _("Kick player"))); } } break; case ActorSprite::NPC: // NPCs can be talked to (single option, candidate for removal // unless more options would be added) mBrowserBox->addRow(strprintf("@@talk|%s@@", strprintf(_("Talk to %s"), name.c_str()).c_str())); break; case ActorSprite::MONSTER: { // Monsters can be attacked mBrowserBox->addRow(strprintf("@@attack|%s@@", strprintf(_("Attack %s"), name.c_str()).c_str())); if (local_player->isGM()) mBrowserBox->addRow(strprintf("@@admin-kick|%s@@", _("Kick monster"))); } break; default: /* Other beings aren't interesting... */ return; } mBrowserBox->addRow(strprintf("@@name|%s@@", _("Add name to chat"))); //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) { mFloorItem = floorItem; mBrowserBox->clearRows(); // Floor item can be picked up (single option, candidate for removal) const std::string &name = floorItem->getInfo().name; mBrowserBox->addRow(strprintf("@@pickup|%s@@", strprintf(_("Pick up %s"), name.c_str()).c_str())); mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat"))); //mBrowserBox->addRow(strprintf("@@look|%s@@", _("Look To"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } void PopupMenu::handleLink(const std::string &link) { Being *being = actorSpriteManager->findBeing(mBeingId); // Talk To action if (link == "talk" && being && being->canTalk()) { being->talkTo(); } // Trade action else if (link == "trade" && being && being->getType() == ActorSprite::PLAYER) { Net::getTradeHandler()->request(being); tradePartnerName = being->getName(); } // Attack action else if (link == "attack" && being) { local_player->attack(being, true); } else if (link == "whisper" && being) { chatWindow->addInputText("/w \"" + being->getName() + "\" "); } else if (link == "unignore" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL); } else if (link == "ignore" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::IGNORED); } else if (link == "disregard" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED); } else if (link == "friend" && being && being->getType() == ActorSprite::PLAYER) { player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); } // Guild action else if (link == "guild" && being && being->getType() == ActorSprite::PLAYER) { local_player->inviteToGuild(being); } // Pick Up Floor Item action else if ((link == "pickup") && mFloorItem) { local_player->pickUp(mFloorItem); } // Look To action else if (link == "look") { } else if (link == "activate" || link == "equip" || link == "unequip") { assert(mItem); if (mItem->isEquippable()) { if (mItem->isEquipped()) { PlayerInfo::getEquipment()->triggerUnequip( equipmentWindow->getSelected()); } else { mItem->doEvent(Event::DoEquip); } } else { mItem->doEvent(Event::DoUse); } } else if (link == "chat") { if (mItem) chatWindow->addItemText(mItem->getInfo().name); else if (mFloorItem) chatWindow->addItemText(mFloorItem->getInfo().name); } else if (link == "split") { ItemAmountWindow::showWindow(ItemAmountWindow::ItemSplit, inventoryWindow, mItem); } else if (link == "drop") { ItemAmountWindow::showWindow(ItemAmountWindow::ItemDrop, inventoryWindow, mItem); } else if (link == "store") { ItemAmountWindow::showWindow(ItemAmountWindow::StoreAdd, inventoryWindow, mItem); } else if (link == "retrieve") { ItemAmountWindow::showWindow(ItemAmountWindow::StoreRemove, mWindow, mItem); } else if (link == "party" && being && being->getType() == ActorSprite::PLAYER) { Net::getPartyHandler()->invite(being); } else if (link == "name" && being) { const std::string &name = being->getName(); chatWindow->addInputText(name); } else if (link == "admin-kick" && being && being->getType() == ActorSprite::PLAYER) { Net::getAdminHandler()->kick(being->getName()); } // Unknown actions else if (link != "cancel") { logger->log("PopupMenu: Warning, unknown action '%s'", link.c_str()); } setVisible(false); mBeingId = 0; mFloorItem = nullptr; mItem = nullptr; } void PopupMenu::showPopup(Window *parent, int x, int y, Item *item, bool isInventory, bool canDrop) { assert(item); mItem = item; mWindow = parent; mBrowserBox->clearRows(); if (isInventory) { if (PlayerInfo::getStorageCount() > 0) { mBrowserBox->addRow(strprintf("@@store|%s@@", _("Store"))); } if (item->isEquippable()) { if (item->isEquipped()) mBrowserBox->addRow(strprintf("@@unequip|%s@@", _("Unequip"))); else mBrowserBox->addRow(strprintf("@@equip|%s@@", _("Equip"))); } if (item->getInfo().activatable) mBrowserBox->addRow(strprintf("@@activate|%s@@", _("Activate"))); if (canDrop) { if (item->getQuantity() > 1) mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop..."))); else mBrowserBox->addRow(strprintf("@@drop|%s@@", _("Drop"))); } if (Net::getInventoryHandler()->canSplit(item)) { mBrowserBox->addRow(strprintf("@@split|%s@@", _("Split"))); } } // Assume in storage for now // TODO: make this whole system more flexible, if needed else { mBrowserBox->addRow(strprintf("@@retrieve|%s@@", _("Retrieve"))); } mBrowserBox->addRow(strprintf("@@chat|%s@@", _("Add to chat"))); mBrowserBox->addRow("##3---"); mBrowserBox->addRow(strprintf("@@cancel|%s@@", _("Cancel"))); showPopup(x, y); } void PopupMenu::showPopup(int x, int y) { setContentSize(mBrowserBox->getWidth(), mBrowserBox->getHeight()); if (graphics->getWidth() < (x + getWidth() + 5)) x = graphics->getWidth() - getWidth(); if (graphics->getHeight() < (y + getHeight() + 5)) y = graphics->getHeight() - getHeight(); setPosition(x, y); setVisible(true); requestMoveToTop(); }