/*
* The Mana Client
* Copyright (C) 2007-2009 The Mana World Development Team
* Copyright (C) 2009-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef OUTFITWINDOW_H
#define OUTFITWINDOW_H
#include "gui/widgets/window.h"
#include
#define OUTFITS_COUNT 15
#define OUTFIT_ITEM_COUNT 9
class Button;
class CheckBox;
class Item;
class Label;
class OutfitWindow : public Window, gcn::ActionListener
{
public:
OutfitWindow();
~OutfitWindow() override;
void action(const gcn::ActionEvent &event) override;
void draw(gcn::Graphics *graphics) override;
void mouseDragged(gcn::MouseEvent &event) override;
void mousePressed(gcn::MouseEvent &event) override;
void mouseReleased(gcn::MouseEvent &event) override;
void load();
void setItemSelected(int itemId)
{ mItemSelected = itemId; }
bool isItemSelected() const
{ return mItemSelected > -1; }
void wearOutfit(int outfit);
void copyOutfit(int outfit);
void unequipNotInOutfit(int outfit);
private:
Button *mPreviousButton;
Button *mNextButton;
Label *mCurrentLabel;
CheckBox *mUnequipCheck;
int getIndexFromGrid(int pointX, int pointY) const;
int mBoxWidth = 33;
int mBoxHeight = 33;
int mCursorPosX, mCursorPosY;
int mGridWidth = 3;
int mGridHeight = 3;
bool mItemClicked = false;
Item *mItemMoved = nullptr;
void save();
int mItems[OUTFITS_COUNT][OUTFIT_ITEM_COUNT];
bool mItemsUnequip[OUTFITS_COUNT];
int mItemSelected = -1;
int mCurrentOutfit = 0;
};
extern OutfitWindow *outfitWindow;
#endif