/* * The Mana Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OUTFITWINDOW_H #define OUTFITWINDOW_H #include "gui/widgets/window.h" #include #define OUTFITS_COUNT 15 #define OUTFIT_ITEM_COUNT 9 class Button; class CheckBox; class Item; class Label; class OutfitWindow : public Window, gcn::ActionListener { public: OutfitWindow(); ~OutfitWindow() override; void action(const gcn::ActionEvent &event) override; void draw(gcn::Graphics *graphics) override; void mouseDragged(gcn::MouseEvent &event) override; void mousePressed(gcn::MouseEvent &event) override; void mouseReleased(gcn::MouseEvent &event) override; void load(); void setItemSelected(int itemId) { mItemSelected = itemId; } bool isItemSelected() const { return mItemSelected > -1; } void wearOutfit(int outfit); void copyOutfit(int outfit); void unequipNotInOutfit(int outfit); private: Button *mPreviousButton; Button *mNextButton; Label *mCurrentLabel; CheckBox *mUnequipCheck; int getIndexFromGrid(int pointX, int pointY) const; int mBoxWidth = 33; int mBoxHeight = 33; int mCursorPosX, mCursorPosY; int mGridWidth = 3; int mGridHeight = 3; bool mItemClicked = false; Item *mItemMoved = nullptr; void save(); int mItems[OUTFITS_COUNT][OUTFIT_ITEM_COUNT]; bool mItemsUnequip[OUTFITS_COUNT]; int mItemSelected = -1; int mCurrentOutfit = 0; }; extern OutfitWindow *outfitWindow; #endif