/* * The Mana World * Copyright (C) 2004 The Mana World Development Team * * This file is part of The Mana World. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef _TMW_MINISTATUS_H #define _TMW_MINISTATUS_H #include #include #include "window.h" #include "../guichanfwd.h" #include "../animatedsprite.h" class ProgressBar; /** * The player mini-status dialog. * * \ingroup Interface */ class MiniStatusWindow : public Window { public: /** * Constructor. */ MiniStatusWindow(); /** * Draw this window */ void draw(gcn::Graphics *graphics); /** * Sets one of the icons */ void setIcon(int index, AnimatedSprite *sprite); void eraseIcon(int index); void drawIcons(Graphics *graphics); private: /** * Updates this dialog with values from player_node */ void update(); /* * Mini Status Bars */ ProgressBar *mHpBar; ProgressBar *mMpBar; ProgressBar *mXpBar; gcn::Label *mHpLabel; gcn::Label *mMpLabel; gcn::Label *mXpLabel; std::vector mIcons; }; #endif