/* * The Mana World * Copyright 2007 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "itemshortcutcontainer.h" #include "../configuration.h" #include "../graphics.h" #include "../inventory.h" #include "../item.h" #include "../itemshortcut.h" #include "../keyboardconfig.h" #include "../localplayer.h" #include "../resources/image.h" #include "../resources/resourcemanager.h" #include "../utils/tostring.h" ItemShortcutContainer::ItemShortcutContainer(): mItemClicked(false), mItemMoved(NULL) { mGridWidth=1; mGridHeight=1; addMouseListener(this); addWidgetListener(this); mItemPopup = new ItemPopup(); ResourceManager *resman = ResourceManager::getInstance(); mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png"); mMaxItems = itemShortcut->getItemCount(); mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8)); mBoxHeight = mBackgroundImg->getHeight(); mBoxWidth = mBackgroundImg->getWidth(); } ItemShortcutContainer::~ItemShortcutContainer() { mBackgroundImg->decRef(); } void ItemShortcutContainer::logic() { gcn::Widget::logic(); int i = itemShortcut->getItemCount(); if (i != mMaxItems) { mMaxItems = i; setWidth(getWidth()); } } void ItemShortcutContainer::draw(gcn::Graphics *graphics) { Graphics *g = static_cast(graphics); graphics->setFont(getFont()); for (int i = 0; i < mMaxItems; i++) { const int itemX = (i % mGridWidth) * mBoxWidth; const int itemY = (i / mGridWidth) * mBoxHeight; g->drawImage(mBackgroundImg, itemX, itemY); // Draw item keyboard shortcut. const char *key = SDL_GetKeyName( (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i)); graphics->setColor(0x000000); g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT); if (itemShortcut->getItem(i) < 0) continue; Item *item = player_node->getInventory()->findItem(itemShortcut->getItem(i)); if (item) { // Draw item icon. const std::string label = item->isEquipped() ? "Eq." : toString(item->getQuantity()); Image* image = item->getImage(); if (image) { const std::string label = item->isEquipped() ? "Eq." : toString(item->getQuantity()); g->drawImage(image, itemX, itemY); g->drawText( label, itemX + mBoxWidth / 2, itemY + mBoxHeight - 14, gcn::Graphics::CENTER); } } } if (mItemMoved) { // Draw the item image being dragged by the cursor. Image* image = mItemMoved->getImage(); if (image) { const int tPosX = mCursorPosX - (image->getWidth() / 2); const int tPosY = mCursorPosY - (image->getHeight() / 2); g->drawImage(image, tPosX, tPosY); g->drawText( toString(mItemMoved->getQuantity()), tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14, gcn::Graphics::CENTER); } } } void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) { if (event.getButton() == gcn::MouseEvent::LEFT) { if (!mItemMoved && mItemClicked) { const int index = getIndexFromGrid(event.getX(), event.getY()); const int itemId = itemShortcut->getItem(index); if (index == -1) return; if (itemId < 0) return; Item *item = player_node->getInventory()->findItem(itemId); if (item) { mItemMoved = item; itemShortcut->removeItem(index); } } if (mItemMoved) { mCursorPosX = event.getX(); mCursorPosY = event.getY(); } } } void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event) { const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) return; // Stores the selected item if theirs one. if (itemShortcut->isItemSelected()) { itemShortcut->setItem(index); itemShortcut->setItemSelected(-1); } else if (itemShortcut->getItem(index)) mItemClicked = true; } void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event) { if (event.getButton() == gcn::MouseEvent::LEFT) { if (itemShortcut->isItemSelected()) itemShortcut->setItemSelected(-1); const int index = getIndexFromGrid(event.getX(), event.getY()); if (index == -1) { mItemMoved = NULL; return; } if (mItemMoved) { itemShortcut->setItems(index, mItemMoved->getId()); mItemMoved = NULL; } else if (itemShortcut->getItem(index) && mItemClicked) { itemShortcut->useItem(index); } if (mItemClicked) mItemClicked = false; } } // Show ItemTooltip void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event) { const int index = getIndexFromGrid(event.getX(), event.getY()); const int itemId = itemShortcut->getItem(index); if (index == -1) return; if (itemId < 0) return; Item *item = player_node->getInventory()->findItem(itemId); if (item) { int mouseX, mouseY; SDL_GetMouseState(&mouseX, &mouseY); mItemPopup->setItem(item->getInfo()); mItemPopup->setOpaque(false); mItemPopup->view(mouseX, mouseY); } else { mItemPopup->setVisible(false); } } // Hide ItemTooltip void ItemShortcutContainer::mouseExited(gcn::MouseEvent &event) { mItemPopup->setVisible(false); }