/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "chat.h" #include #include #include #include "browserbox.h" #include "chatinput.h" #include "scrollarea.h" #include "../game.h" #include "../graphics.h" #include "../localplayer.h" #include "../log.h" #include "../net/messageout.h" #include "../net/protocol.h" extern Graphics *graphics; ChatWindow::ChatWindow(const std::string &logfile, Network *network): Window(""), mNetwork(network), mTmpVisible(false) { setWindowName("Chat"); chatlog_file.open(logfile.c_str(), std::ios::out | std::ios::app); items = 0; items_keep = 20; setResizable(true); setDefaultSize(0, (graphics->getHeight() - 123), 600, 100); loadWindowState(); chatInput = new ChatInput(); chatInput->setEventId("chatinput"); chatInput->addActionListener(this); textOutput = new BrowserBox(BrowserBox::AUTO_WRAP); textOutput->setOpaque(false); textOutput->disableLinksAndUserColors(); scrollArea = new ScrollArea(textOutput); scrollArea->setPosition( scrollArea->getBorderSize(), scrollArea->getBorderSize()); scrollArea->setScrollPolicy( gcn::ScrollArea::SHOW_NEVER, gcn::ScrollArea::SHOW_ALWAYS); scrollArea->setOpaque(false); add(scrollArea); add(chatInput); // Add key listener to chat input to be able to respond to up/down chatInput->addKeyListener(this); mCurHist = mHistory.end(); } ChatWindow::~ChatWindow() { chatlog_file.flush(); chatlog_file.close(); } void ChatWindow::logic() { chatInput->setPosition( chatInput->getBorderSize(), getContent()->getHeight() - chatInput->getHeight() - chatInput->getBorderSize()); chatInput->setWidth( getContent()->getWidth() - 2 * chatInput->getBorderSize()); scrollArea->setWidth( getContent()->getWidth() - 2 * scrollArea->getBorderSize()); scrollArea->setHeight( getContent()->getHeight() - 2 * scrollArea->getBorderSize() - chatInput->getHeight() - 5); scrollArea->logic(); } void ChatWindow::chatLog(std::string line, int own) { // Delete overhead from the end of the list while ((int)chatlog.size() > items_keep) { chatlog.pop_back(); } CHATLOG tmp; tmp.own = own; tmp.nick = ""; // Fix the owner of welcome message. if (line.substr(0, 7) == "Welcome") { own = BY_SERVER; } int pos = line.find(" : "); if (pos > 0) { tmp.nick = line.substr(0, pos); line.erase(0, pos + 3); } std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK switch (own) { case BY_GM: tmp.nick += std::string("Global announcement: "); lineColor = "##1"; // Equiv. to BrowserBox::RED break; case BY_PLAYER: tmp.nick += CAT_NORMAL; lineColor = "##2"; // Equiv. to BrowserBox::GREEN break; case BY_OTHER: tmp.nick += CAT_NORMAL; lineColor = "##4"; // Equiv. to BrowserBox::ORANGE break; case BY_SERVER: tmp.nick += std::string("Server: "); lineColor = "##7"; // Equiv. to BrowserBox::PINK break; case ACT_WHISPER: tmp.nick += CAT_WHISPER; lineColor = "##3"; // Equiv. to BrowserBox::BLUE break; case ACT_IS: tmp.nick += CAT_IS; lineColor = "##5"; // Equiv. to BrowserBox::YELLOW break; } // Get the current system time time_t t; time(&t); // Format the time string properly std::stringstream timeStr; timeStr << "[" << ((((t / 60) / 60) % 24 < 10) ? "0" : "") << (int)(((t / 60) / 60) % 24) << ":" << (((t / 60) % 60 < 10) ? "0" : "") << (int)((t / 60) % 60) << "] "; line = lineColor + timeStr.str() + tmp.nick + line; // We look if the Vertical Scroll Bar is set at the max before // adding a row, otherwise the max will always be a row higher // at comparison. if ( scrollArea->getVerticalScrollAmount() == scrollArea->getVerticalMaxScroll() ) { textOutput->addRow(line); scrollArea->setVerticalScrollAmount(scrollArea->getVerticalMaxScroll()); } else { textOutput->addRow(line); } } void ChatWindow::chatLog(CHATSKILL act) { chatLog(const_msg(act), BY_SERVER); } void ChatWindow::action(const std::string& eventId) { if (eventId == "chatinput") { std::string message = chatInput->getText(); if (message.length() > 0) { // If message different from previous, put it in the history if (mHistory.size() == 0 || message != mHistory.back()) { mHistory.push_back(message); } // Reset history iterator mCurHist = mHistory.end(); // Send the message to the server chatSend(player_node->getName().c_str(), message.c_str()); // Clear the text from the chat input chatInput->setText(""); } // Remove focus and hide input mFocusHandler->focusNone(); // If the chatWindow is shown up because you want to send a message // It should hide now if (mTmpVisible) { setVisible(false); } } } void ChatWindow::requestChatFocus() { // Make sure chatWindow is visible if (!isVisible()) { setVisible(true); /* * This is used to hide chatWindow after sending the message. There is * a trick here, because setVisible will set mTmpVisible to false, you * have to put this sentence *after* setVisible, not before it */ mTmpVisible = true; } // Give focus to the chat input chatInput->setVisible(true); chatInput->requestFocus(); } bool ChatWindow::isFocused() { return chatInput->hasFocus(); } void ChatWindow::chatSend(std::string nick, std::string msg) { // Prepare command if (msg.substr(0, 1) == "/") { /* Some messages are managed client side, while others * require server handling by proper packet. Probably * those if elses should be replaced by protocol calls */ if (msg.substr(0, IS_ANNOUNCE_LENGTH) == IS_ANNOUNCE) { msg.erase(0, IS_ANNOUNCE_LENGTH); MessageOut outMsg(mNetwork); outMsg.writeInt16(0x0099); outMsg.writeInt16(msg.length() + 4); outMsg.writeString(msg, msg.length()); } else if (msg.substr(0, IS_HELP_LENGTH) == IS_HELP) { chatLog("-- Help --", BY_SERVER); chatLog("/help : Display this help.", BY_SERVER); chatLog("/announce : Global announcement (GM only)", BY_SERVER); chatLog("/where : Display map name", BY_SERVER); chatLog("/who : Display number of online users", BY_SERVER); } else if (msg.substr(0, IS_WHERE_LENGTH) == IS_WHERE) { chatLog(map_path, BY_SERVER); } else if (msg.substr(0, IS_WHO_LENGTH) == IS_WHO) { MessageOut outMsg(mNetwork); outMsg.writeInt16(0x00c1); } else { chatLog("Unknown command", BY_SERVER); } } // Prepare ordinary message else { nick += " : "; nick += msg; msg = nick; MessageOut outMsg(mNetwork); outMsg.writeInt16(CMSG_CHAT_MESSAGE); outMsg.writeInt16(msg.length() + 4); outMsg.writeString(msg, msg.length()); } } std::string ChatWindow::const_msg(CHATSKILL act) { std::string msg; if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) { switch (act.bskill) { case BSKILL_TRADE : msg = "Trade failed!"; break; case BSKILL_EMOTE : msg = "Emote failed!"; break; case BSKILL_SIT : msg = "Sit failed!"; break; case BSKILL_CREATECHAT : msg = "Chat creating failed!"; break; case BSKILL_JOINPARTY : msg = "Could not join party!"; break; case BSKILL_SHOUT : msg = "Cannot shout!"; break; } switch (act.reason) { case RFAIL_SKILLDEP : msg += " You have not yet reached a high enough lvl!"; break; case RFAIL_INSUFHP : msg += " Insufficient HP!"; break; case RFAIL_INSUFSP : msg += " Insufficient SP!"; break; case RFAIL_NOMEMO : msg += " You have no memos!"; break; case RFAIL_SKILLDELAY : msg += " You cannot do that right now!"; break; case RFAIL_ZENY : msg += " Seems you need more Zeny... ;-)"; break; case RFAIL_WEAPON : msg += " You cannot use this skill with that kind of weapon!"; break; case RFAIL_REDGEM : msg += " You need another red gem!"; break; case RFAIL_BLUEGEM : msg += " You need another blue gem!"; break; case RFAIL_OVERWEIGHT : msg += " You're carrying to much to do this!"; break; default : msg += " Huh? What's that?"; break; } } else { switch(act.skill) { case SKILL_WARP : msg = "Warp failed..."; break; case SKILL_STEAL : msg = "Could not steal anything..."; break; case SKILL_ENVENOM : msg = "Poison had no effect..."; break; } } return msg; } void ChatWindow::keyPress(const gcn::Key &key) { if (key.getValue() == key.DOWN && mCurHist != mHistory.end()) { // Move forward through the history HistoryIterator prevHist = mCurHist++; if (mCurHist != mHistory.end()) { chatInput->setText(*mCurHist); chatInput->setCaretPosition(chatInput->getText().length()); } else { mCurHist = prevHist; } } else if (key.getValue() == key.UP && mCurHist != mHistory.begin() && mHistory.size() > 0) { // Move backward through the history mCurHist--; chatInput->setText(*mCurHist); chatInput->setCaretPosition(chatInput->getText().length()); } } void ChatWindow::setInputText(std::string input_str) { chatInput->setText(input_str + " "); requestChatFocus(); } void ChatWindow::setVisible(bool isVisible) { Widget::setVisible(isVisible); /* * For whatever reason, if setVisible is called, the mTmpVisible effect * should be disabled. */ mTmpVisible = false; }