/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id$ */ #include "char_server.h" #include "../graphic/graphic.h" #include "button.h" #include "window.h" #include "scrollarea.h" #include "listbox.h" #include "ok_dialog.h" char server[30]; int showServerList = 1; ServerSelectDialog::ServerSelectDialog(): Window("Select Server") { serverListModel = new ServerListModel(); serverList = new ListBox(serverListModel); scrollArea = new ScrollArea(serverList); okButton = new Button("OK"); cancelButton = new Button("Cancel"); setSize(200, 100); cancelButton->setPosition( 200 - cancelButton->getWidth() - 5, 100 - cancelButton->getHeight() - 5); okButton->setPosition( cancelButton->getX() - okButton->getWidth() - 5, 100 - okButton->getHeight() - 5); scrollArea->setDimension(gcn::Rectangle( 5, 5, 200 - 2 * 5, 100 - 3 * 5 - cancelButton->getHeight() - scrollArea->getBorderSize())); serverList->setEventId("ok"); okButton->setEventId("ok"); cancelButton->setEventId("cancel"); serverList->addActionListener(this); okButton->addActionListener(this); cancelButton->addActionListener(this); add(scrollArea); add(okButton); add(cancelButton); if (n_server == 0) { // Disable Ok button //okButton->char_server_dialog[2].flags |= D_DISABLED; } else { // Select first server serverList->setSelected(1); } okButton->requestFocus(); setLocationRelativeTo(getParent()); } ServerSelectDialog::~ServerSelectDialog() { delete serverList; delete serverListModel; delete scrollArea; delete okButton; delete cancelButton; } void ServerSelectDialog::action(const std::string& eventId) { if (eventId == "ok") { server_char_server(serverList->getSelected()); } else if (eventId == "cancel") { } showServerList = 0; } int ServerListModel::getNumberOfElements() { return n_server; } std::string ServerListModel::getElementAt(int i) { static char buffer[30]; sprintf(buffer, "%s (%i)", server_info[i].name, server_info[i].online_users); return buffer; } void char_server() { ServerSelectDialog *dialog = new ServerSelectDialog(); state = LOGIN; showServerList = 1; while (showServerList) { // Handle SDL events SDL_Event event; while (SDL_PollEvent(&event)) { switch (event.type) { case SDL_QUIT: state = EXIT; break; } guiInput->pushInput(event); } login_wallpaper->draw(screen, 0, 0); gui->logic(); gui->draw(); guiGraphics->updateScreen(); } delete dialog; } void server_char_server(int serverIndex) { int ret; state = LOGIN; // Connect to char server ret = open_session(iptostring(server_info[serverIndex].address), server_info[serverIndex].port); if (ret == SOCKET_ERROR) { new OkDialog("Error", "Unable to connect to char server"); return; } // Send login infos WFIFOW(0) = net_w_value(0x0065); WFIFOL(2) = net_l_value(account_ID); WFIFOL(6) = net_l_value(session_ID1); WFIFOL(10) = net_l_value(session_ID2); WFIFOW(14) = 0; WFIFOB(16) = net_b_value(sex); WFIFOSET(17); while ((in_size<4)||(out_size>0))flush(); RFIFOSKIP(4); while (in_size<3)flush(); if (RFIFOW(0) == 0x006b) { while(in_size < RFIFOW(2))flush(); n_character = (RFIFOW(2) - 24) / 106; char_info = (PLAYER_INFO *)malloc(sizeof(PLAYER_INFO) * n_character); for (int i = 0; i < n_character; i++) { int n = 24 + 106 * i; char_info[i].id = RFIFOL(n); strcpy(char_info[i].name, RFIFOP(n + 74)); char_info[i].hp = RFIFOW( n+ 42); char_info[i].max_hp = RFIFOW(n + 44); char_info[i].xp = RFIFOL(n + 4); char_info[i].gp = RFIFOL(n + 8); char_info[i].job_xp = RFIFOL(n + 12); char_info[i].job_lv = RFIFOL(n + 16); char_info[i].sp = RFIFOW(n + 46); char_info[i].max_sp = RFIFOW(n + 48); char_info[i].lv = RFIFOW(n + 58); char_info[i].STR = RFIFOB(n + 98); char_info[i].AGI = RFIFOB(n + 99); char_info[i].VIT = RFIFOB(n + 100); char_info[i].INT = RFIFOB(n + 101); char_info[i].DEX = RFIFOB(n + 102); char_info[i].LUK = RFIFOB(n + 103); char_info[i].hair_style = RFIFOW(n + 54); char_info[i].hair_color = RFIFOW(n + 70); char_info[i].weapon = RFIFOW(n + 56); } state = CHAR_SELECT; log("CharServer", "Player: %s (Packet ID: %x, Length: %d", char_info->name, RFIFOW(0), RFIFOW(2)); RFIFOSKIP(RFIFOW(2)); } else if (RFIFOW(0) == 0x006c) { std::string errorStr; switch (RFIFOB(2)) { case 0: errorStr = "Access denied"; break; case 1: errorStr = "Cannot use this ID"; break; default: errorStr = "Rejected from server"; break; } new OkDialog("Error", errorStr); RFIFOSKIP(3); close_session(); } else { new OkDialog("Error", "Unknown error"); } // Todo: add other packets }