/* * The Mana World * Copyright 2004 The Mana World Development Team * * This file is part of The Mana World. * * The Mana World is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * The Mana World is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) */ #include "image.h" // VideoImage VideoImage::VideoImage(BITMAP *src, int offset_x, int offset_y): src(src), offset_x(offset_x), offset_y(offset_y) { } VideoImage::~VideoImage() { destroy_bitmap(src); } void VideoImage::draw(BITMAP *dst, int x, int y) { //SDL_Rect dst_rect; //dst_rect.x = x + offset_x; //dst_rect.y = y + offset_y; //SDL_BlitSurface(src, NULL, dst, &dst_rect); masked_blit(src, dst, 0, 0, x + offset_x, y + offset_y, src->w, src->h); } // Spriteset Spriteset::Spriteset(BITMAP *bmp, int width, int height, int offx, int offy) { /* * We're creating sub bitmaps here for plain convenience. With SDL this'll * probably need to be done different. */ int x, y; for (y = 0; y + height <= bmp->h; y += height) { for (x = 0; x + width <= bmp->w; x += width) { spriteset.push_back(new VideoImage( create_sub_bitmap(bmp, x, y, width, height), offx, offy)); } } } Spriteset::~Spriteset() { for (unsigned int i = 0; i < spriteset.size(); i++) { delete spriteset[i]; } } int Spriteset::getProperty(DATAFILE *datafile, int type) { return atoi(get_datafile_property(datafile, type)); }