/*
* The Mana Client
* Copyright (C) 2010-2012 The Mana Developers
*
* This file is part of The Mana Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "event.h"
#include "eventlistener.h"
#include "variabledata.h"
Event::ListenMap Event::mBindings;
Event::~Event()
{
for (auto it = mData.begin(); it != mData.end(); ++it)
delete it->second;
}
// Integers
void Event::setInt(const std::string &key, int value)
{
if (mData.find(key) != mData.end())
throw KEY_ALREADY_EXISTS;
mData[key] = new IntData(value);
}
int Event::getInt(const std::string &key) const
{
auto it = mData.find(key);
if (it == mData.end())
throw BAD_KEY;
if (it->second->getType() != VariableData::DATA_INT)
throw BAD_VALUE;
return static_cast(it->second)->getData();
}
// Strings
void Event::setString(const std::string &key, const std::string &value)
{
if (mData.find(key) != mData.end())
throw KEY_ALREADY_EXISTS;
mData[key] = new StringData(value);
}
const std::string &Event::getString(const std::string &key) const
{
auto it = mData.find(key);
if (it == mData.end())
throw BAD_KEY;
if (it->second->getType() != VariableData::DATA_STRING)
throw BAD_VALUE;
return static_cast(it->second)->getData();
}
// Floats
void Event::setFloat(const std::string &key, double value)
{
if (mData.find(key) != mData.end())
throw KEY_ALREADY_EXISTS;
mData[key] = new FloatData(value);
}
double Event::getFloat(const std::string &key) const
{
auto it = mData.find(key);
if (it == mData.end())
throw BAD_KEY;
if (it->second->getType() != VariableData::DATA_FLOAT)
throw BAD_VALUE;
return static_cast(it->second)->getData();
}
// Booleans
void Event::setBool(const std::string &key, bool value)
{
if (mData.find(key) != mData.end())
throw KEY_ALREADY_EXISTS;
mData[key] = new BoolData(value);
}
bool Event::getBool(const std::string &key) const
{
auto it = mData.find(key);
if (it == mData.end())
throw BAD_KEY;
if (it->second->getType() != VariableData::DATA_BOOL)
throw BAD_VALUE;
return static_cast(it->second)->getData();
}
// Items
void Event::setItem(const std::string &key, Item *value)
{
if (mData.find(key) != mData.end())
throw KEY_ALREADY_EXISTS;
mData[key] = new ItemData(value);
}
Item *Event::getItem(const std::string &key) const
{
auto it = mData.find(key);
if (it == mData.end())
throw BAD_KEY;
if (it->second->getType() != VariableData::DATA_ITEM)
throw BAD_VALUE;
return static_cast(it->second)->getData();
}
// Actors
void Event::setActor(const std::string &key, ActorSprite *value)
{
if (mData.find(key) != mData.end())
throw KEY_ALREADY_EXISTS;
mData[key] = new ActorData(value);
}
ActorSprite *Event::getActor(const std::string &key) const
{
auto it = mData.find(key);
if (it == mData.end())
throw BAD_KEY;
if (it->second->getType() != VariableData::DATA_ACTOR)
throw BAD_VALUE;
return static_cast(it->second)->getData();
}
// Triggers
void Event::trigger(Channel channel, const Event &event)
{
auto it = mBindings.find(channel);
// Make sure something is listening
if (it == mBindings.end())
return;
// Loop though all listeners
for (auto *listener : it->second)
listener->event(channel, event);
}
void Event::bind(EventListener *listener, Channel channel)
{
mBindings[channel].insert(listener);
}
void Event::unbind(EventListener *listener, Channel channel)
{
mBindings[channel].erase(listener);
}
void Event::remove(EventListener *listener)
{
auto it = mBindings.begin();
while (it != mBindings.end())
{
it->second.erase(listener);
it++;
}
}