/* * The Mana Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "commandhandler.h" #include "actorspritemanager.h" #include "channelmanager.h" #include "channel.h" #include "game.h" #include "localplayer.h" #include "playerrelations.h" #include "gui/widgets/channeltab.h" #include "gui/widgets/chattab.h" #include "net/adminhandler.h" #include "net/chathandler.h" #include "net/gamehandler.h" #include "net/net.h" #include "net/partyhandler.h" #include "utils/gettext.h" #include "utils/stringutils.h" CommandHandler::CommandHandler() {} void CommandHandler::handleCommand(const std::string &command, ChatTab *tab) { std::string::size_type pos = command.find(' '); std::string type(command, 0, pos); std::string args(command, pos == std::string::npos ? command.size() : pos + 1); trim(args); if (type == "help") // Do help before tabs so they can't override it { handleHelp(args, tab); } else if (tab->handleCommand(type, args)) { // Nothing to do } else if (type == "where") { handleWhere(args, tab); } else if (type == "who") { handleWho(args, tab); } else if (type == "msg" || type == "whisper" || type == "w") { handleMsg(args, tab); } else if (type == "query" || type == "q") { handleQuery(args, tab); } else if (type == "ignore") { handleIgnore(args, tab); } else if (type == "unignore") { handleUnignore(args, tab); } else if (type == "join") { handleJoin(args, tab); } else if (type == "list") { handleListChannels(args, tab); } else if (type == "clear") { handleClear(args, tab); } else if (type == "createparty") { handleCreateParty(args, tab); } else if (type == "party") { handleParty(args, tab); } else if (type == "me") { handleMe(args, tab); } else if (type == "record") { handleRecord(args, tab); } else if (type == "toggle") { handleToggle(args, tab); } else if (type == "present") { handlePresent(args, tab); } else if (type == "showip" && Net::getNetworkType() == ServerInfo::TMWATHENA) { handleShowIp(args, tab); } else if (type == "away") { handleAway(args, tab); } else { tab->chatLog(_("Unknown command.")); } } char CommandHandler::parseBoolean(const std::string &value) { std::string opt = value.substr(0, 1); if (opt == "1" || opt == "y" || opt == "Y" || opt == "t" || opt == "T") return 1; else if (opt == "0" || opt == "n" || opt == "N" || opt == "f" || opt == "F") return 0; else return -1; } void CommandHandler::handleHelp(const std::string &args, ChatTab *tab) { if (args == "") { tab->chatLog(_("-- Help --")); tab->chatLog(_("/help > Display this help")); tab->chatLog(_("/where > Display map name")); tab->chatLog(_("/who > Display number of online users")); tab->chatLog(_("/me > Tell something about yourself")); tab->chatLog(_("/clear > Clears this window")); tab->chatLog(_("/msg > Send a private message to a user")); tab->chatLog(_("/whisper > Alias of msg")); tab->chatLog(_("/w > Alias of msg")); tab->chatLog(_("/query > Makes a tab for private messages " "with another user")); tab->chatLog(_("/q > Alias of query")); tab->chatLog(_("/away > Tell the other whispering players " "you're away from keyboard.")); tab->chatLog(_("/ignore > ignore a player")); tab->chatLog(_("/unignore > stop ignoring a player")); tab->chatLog(_("/list > Display all public channels")); tab->chatLog(_("/join > Join or create a channel")); tab->chatLog(_("/createparty > Create a new party")); tab->chatLog(_("/party > Invite a user to party")); tab->chatLog(_("/record > Start recording the chat " "to an external file")); tab->chatLog(_("/toggle > Determine whether " "toggles the chat log")); tab->chatLog(_("/present > Get list of players present " "(sent to chat log, if logging)")); tab->showHelp(); // Allow the tab to show it's help tab->chatLog(_("For more information, type /help .")); } else if (args == "help") // Do this before tabs so they can't change it { tab->chatLog(_("Command: /help")); tab->chatLog(_("This command displays a list " "of all commands available.")); tab->chatLog(_("Command: /help ")); tab->chatLog(_("This command displays help on .")); } else if (tab->handleCommand("help", args)) { // Nothing to do } else if (args == "clear") { tab->chatLog(_("Command: /clear")); tab->chatLog(_("This command clears the chat log of previous chat.")); } else if (args == "ignore") { tab->chatLog(_("Command: /ignore ")); tab->chatLog(_("This command ignores the given player regardless of " "current relations.")); } else if (args == "join") { tab->chatLog(_("Command: /join ")); tab->chatLog(_("This command makes you enter .")); tab->chatLog(_("If doesn't exist, it's created.")); } else if (args == "list") { tab->chatLog(_("Command: /list")); tab->chatLog(_("This command shows a list of all channels.")); } else if (args == "me") { tab->chatLog(_("Command: /me ")); tab->chatLog(_("This command tell others you are (doing) .")); } else if (args == "msg" || args == "whisper" || args == "w") { tab->chatLog(_("Command: /msg ")); tab->chatLog(_("Command: /whisper ")); tab->chatLog(_("Command: /w ")); tab->chatLog(_("This command sends the text to .")); tab->chatLog(_("If the has spaces in it, enclose it in " "double quotes (\").")); } else if (args == "query" || args == "q") { tab->chatLog(_("Command: /query ")); tab->chatLog(_("Command: /q ")); tab->chatLog(_("This command tries to make a tab for whispers between" "you and .")); } else if (args == "away") { tab->chatLog(_("Command: /away ")); tab->chatLog(_("This command tells " "you're away from keyboard with the given reason.")); tab->chatLog(_("Command: /away")); tab->chatLog(_("This command clears the away status and message.")); } else if (args == "createparty") { tab->chatLog(_("Command: /createparty ")); tab->chatLog(_("This command creates a new party called .")); } else if (args == "party") { tab->chatLog(_("Command: /party ")); tab->chatLog(_("This command invites to party with you.")); tab->chatLog(_("If the has spaces in it, enclose it in " "double quotes (\").")); } else if (args == "present") { tab->chatLog(_("Command: /present")); tab->chatLog(_("This command gets a list of players within hearing and " "sends it to either the record log if recording, or the chat " "log otherwise.")); } else if (args == "record") { tab->chatLog(_("Command: /record ")); tab->chatLog(_("This command starts recording the chat log to the file " ".")); tab->chatLog(_("Command: /record")); tab->chatLog(_("This command finishes a recording session.")); } else if (args == "toggle") { tab->chatLog(_("Command: /toggle ")); tab->chatLog(_("This command sets whether the return key should toggle the " "chat log, or whether the chat log turns off automatically.")); tab->chatLog(_(" can be one of \"1\", \"yes\", \"true\" to " "turn the toggle on, or \"0\", \"no\", \"false\" to turn the " "toggle off.")); tab->chatLog(_("Command: /toggle")); tab->chatLog(_("This command displays the return toggle status.")); } else if (args == "unignore") { tab->chatLog(_("Command: /unignore ")); tab->chatLog(_("This command stops ignoring the given player if they " "are being ignored")); } else if (args == "where") { tab->chatLog(_("Command: /where")); tab->chatLog(_("This command displays the name of the current map.")); } else if (args == "who") { tab->chatLog(_("Command: /who")); tab->chatLog(_("This command displays the number of players currently " "online.")); } else { tab->chatLog(_("Unknown command.")); tab->chatLog(_("Type /help for a list of commands.")); } } void CommandHandler::handleWhere(const std::string &args, ChatTab *tab) { std::ostringstream where; where << Game::instance()->getCurrentMapName() << ", coordinates: " << local_player->getTileX() << ", " << local_player->getTileY(); tab->chatLog(where.str(), BY_SERVER); } void CommandHandler::handleWho(const std::string &args, ChatTab *tab) { Net::getChatHandler()->who(); } void CommandHandler::handleMsg(const std::string &args, ChatTab *tab) { std::string recvnick = ""; std::string msg = ""; if (args.substr(0, 1) == "\"") { const std::string::size_type pos = args.find('"', 1); if (pos != std::string::npos) { recvnick = args.substr(1, pos - 1); if (pos + 2 < args.length()) msg = args.substr(pos + 2, args.length()); } } else { const std::string::size_type pos = args.find(" "); if (pos != std::string::npos) { recvnick = args.substr(0, pos); if (pos + 1 < args.length()) msg = args.substr(pos + 1, args.length()); } else { recvnick = std::string(args); msg = ""; } } trim(msg); if (msg.length() > 0) { std::string playerName = local_player->getName(); std::string tempNick = recvnick; toLower(playerName); toLower(tempNick); if (tempNick.compare(playerName) == 0 || args.empty()) return; chatWindow->whisper(recvnick, msg, BY_PLAYER); } else tab->chatLog(_("Cannot send empty whispers!"), BY_SERVER); } void CommandHandler::handleQuery(const std::string &args, ChatTab *tab) { if (args.empty()) { tab->chatLog(_("No was given."), BY_SERVER); return; } if (args.length() > 1 && args[0] == '\"' && args[args.length() - 1] == '\"') { if (chatWindow->addWhisperTab(args.substr(1, args.length() - 2), true)) return; } else if (chatWindow->addWhisperTab(args, true)) { return; } tab->chatLog(strprintf(_("Cannot create a whisper tab for nick \"%s\"! " "It either already exists, or is you."), args.c_str()), BY_SERVER); } void CommandHandler::handleClear(const std::string &args, ChatTab *tab) { chatWindow->clearTab(); } void CommandHandler::handleJoin(const std::string &args, ChatTab *tab) { std::string::size_type pos = args.find(' '); std::string name(args, 0, pos); std::string password(args, pos+1); tab->chatLog(strprintf(_("Requesting to join channel %s."), name.c_str())); Net::getChatHandler()->enterChannel(name, password); } void CommandHandler::handleListChannels(const std::string &args, ChatTab *tab) { Net::getChatHandler()->channelList(); } void CommandHandler::handleCreateParty(const std::string &args, ChatTab *tab) { if (args.empty()) { tab->chatLog(_("Party name is missing."), BY_SERVER); } else { Net::getPartyHandler()->create(args); } } void CommandHandler::handleParty(const std::string &args, ChatTab *tab) { if (args != "") Net::getPartyHandler()->invite(args); else tab->chatLog(_("Please specify a name."), BY_SERVER); } void CommandHandler::handleMe(const std::string &args, ChatTab *tab) { Net::getChatHandler()->me(args); } void CommandHandler::handleRecord(const std::string &args, ChatTab *tab) { chatWindow->setRecordingFile(args); } void CommandHandler::handleToggle(const std::string &args, ChatTab *tab) { if (args.empty()) { tab->chatLog(chatWindow->getReturnTogglesChat() ? _("Return toggles chat.") : _("Message closes chat.")); return; } char opt = parseBoolean(args); switch (opt) { case 1: tab->chatLog(_("Return now toggles chat.")); chatWindow->setReturnTogglesChat(true); return; case 0: tab->chatLog(_("Message now closes chat.")); chatWindow->setReturnTogglesChat(false); return; case -1: tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle")); } } void CommandHandler::handleShowIp(const std::string &args, ChatTab *tab) { if (args.empty()) { tab->chatLog(local_player->getShowIp() ? _("Show IP: On") : _("Show IP: Off")); return; } char opt = parseBoolean(args); switch (opt) { case 0: tab->chatLog(_("Show IP: Off")); local_player->setShowIp(false); break; case 1: tab->chatLog(_("Show IP: On")); local_player->setShowIp(true); break; case -1: tab->chatLog(strprintf(BOOLEAN_OPTIONS, "showip")); return; } actorSpriteManager->updatePlayerNames(); } void CommandHandler::handlePresent(const std::string &args, ChatTab *tab) { chatWindow->doPresent(); } void CommandHandler::handleIgnore(const std::string &args, ChatTab *tab) { if (args.empty()) { tab->chatLog(_("Please specify a name."), BY_SERVER); return; } if (player_relations.getRelation(args) == PlayerRelation::IGNORED) { tab->chatLog(_("Player already ignored!"), BY_SERVER); return; } else player_relations.setRelation(args, PlayerRelation::IGNORED); if (player_relations.getRelation(args) == PlayerRelation::IGNORED) tab->chatLog(_("Player successfully ignored!"), BY_SERVER); else tab->chatLog(_("Player could not be ignored!"), BY_SERVER); } void CommandHandler::handleUnignore(const std::string &args, ChatTab *tab) { if (args.empty()) { tab->chatLog(_("Please specify a name."), BY_SERVER); return; } if (player_relations.getRelation(args) == PlayerRelation::IGNORED) player_relations.removePlayer(args); else { tab->chatLog(_("Player wasn't ignored!"), BY_SERVER); return; } if (player_relations.getRelation(args) != PlayerRelation::IGNORED) tab->chatLog(_("Player no longer ignored!"), BY_SERVER); else tab->chatLog(_("Player could not be unignored!"), BY_SERVER); } void CommandHandler::handleAway(const std::string &args, ChatTab *tab) { local_player->setAway(args); }