#ifndef _ASTAR_H #define _ASTAR_H #include "map.h" #include "being.h" #define NOT_STARTED 0 #define FOUND 1 #define NOT_FOUND 2 PATH_NODE *find_path(int pathfinderID, int startingX, int startingY, int targetX, int targetY); /** Read the path data */ void ReadPath(int pathfinderID); #endif