From b25b78bcf58740f8c77db05dfdf0db6afa6f61f3 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 20 Jan 2009 14:29:05 +0000 Subject: Fix range for NPCs to not include the warp class --- src/beingmanager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index 21620049..24d0bcfa 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -71,7 +71,7 @@ Being* BeingManager::createBeing(Uint32 id, Uint16 job) if (job < 10) being = new Player(id, job, mMap); - else if (job >= 10 && job < 1002) + else if (job >= 50 && job < 1002) being = new NPC(id, job, mMap, mNetwork); else if (job >= 1002 && job < 1500) being = new Monster(id, job, mMap); -- cgit v1.2.3-70-g09d2