From 8d4dc1c28ee54f67c155b6759cf5776a917904ff Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch Date: Sun, 30 Dec 2007 00:02:14 +0000 Subject: Added a key for targeting the nearest player character based on patches by Trinexx. Some mapping fixes at snake dungeon map. --- src/keyboardconfig.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/keyboardconfig.cpp') diff --git a/src/keyboardconfig.cpp b/src/keyboardconfig.cpp index 271961c8..a959e244 100644 --- a/src/keyboardconfig.cpp +++ b/src/keyboardconfig.cpp @@ -45,6 +45,7 @@ static KeyData const keyData[KeyboardConfig::KEY_TOTAL] = { {"keyAttack", SDLK_LCTRL, "Attack"}, {"keyTarget", SDLK_LSHIFT, "Target"}, {"keyTargetClosest", SDLK_a, "Target Closest"}, + {"keyTargetPlayer", SDLK_q, "Target Player"}, {"keyPickup", SDLK_z, "Pickup"}, {"keyHideWindows", SDLK_h, "Hide Windows"}, {"keyBeingSit", SDLK_s, "Sit"}, -- cgit v1.2.3-70-g09d2