From e2e30710a646965a506444cc0dc8a91e1a718002 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 10 Mar 2009 12:43:56 -0600 Subject: Remove some SetupWindow weirdness --- src/gui/setup.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/gui/setup.cpp') diff --git a/src/gui/setup.cpp b/src/gui/setup.cpp index 62d79d4d..8062ac06 100644 --- a/src/gui/setup.cpp +++ b/src/gui/setup.cpp @@ -65,10 +65,14 @@ Setup::Setup(): add(btn); // Store this button, as it needs to be enabled/disabled - if (!strcmp(*curBtn, "Reset Windows")) + if (!strcmp(*curBtn, "Reset Windows")) { mResetWindows = btn; + printf("!\n"); + } } + if (mResetWindows) printf("!\n"); + TabbedArea *panel = new TabbedArea; panel->setDimension(gcn::Rectangle(5, 5, width - 10, height - 40)); @@ -146,4 +150,6 @@ void Setup::action(const gcn::ActionEvent &event) void Setup::setInGame(bool inGame) { mResetWindows->setEnabled(inGame); -} \ No newline at end of file +} + +Setup* setupWindow; -- cgit v1.2.3-70-g09d2