From f04a8713ffc83db8b3dc4a472b28aad25a2b2bd1 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Wed, 25 Feb 2009 13:38:55 -0700 Subject: Fix NPC handling to not need a handle on the NPC The Being ID is used instead, as that is all that was ever really needed. --- src/gui/buysell.h | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'src/gui/buysell.h') diff --git a/src/gui/buysell.h b/src/gui/buysell.h index 754bb551..197c1a2b 100644 --- a/src/gui/buysell.h +++ b/src/gui/buysell.h @@ -26,6 +26,8 @@ #include "window.h" +class Network; + /** * A dialog to choose between buying or selling at a shop. * @@ -40,7 +42,7 @@ class BuySellDialog : public Window, public gcn::ActionListener * * @see Window::Window */ - BuySellDialog(); + BuySellDialog(Network *network); /** * Check for current NPC @@ -51,6 +53,9 @@ class BuySellDialog : public Window, public gcn::ActionListener * Called when receiving actions from the widgets. */ void action(const gcn::ActionEvent &event); + + private: + Network *mNetwork; }; #endif -- cgit v1.2.3-70-g09d2