From 760184661da4b96cc390ceb161646c8a83712acf Mon Sep 17 00:00:00 2001 From: Stefan Dombrowski Date: Sat, 22 Jan 2011 21:20:51 +0100 Subject: Fixing pick-up with joystick The pick-up with the joystick happend on the wrong tile. Bug was reported by Feufochmar on IRC. --- src/game.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index cd36dcdd..512b8b5f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -779,9 +779,6 @@ void Game::handleInput() return; } - const Vector &pos = player_node->getPosition(); - const Uint16 x = (int) pos.x / 32; - const Uint16 y = (int) pos.y / 32; unsigned char direction = 0; // Translate pressed keys to movement and direction @@ -899,6 +896,9 @@ void Game::handleInput() { if (joystick->buttonPressed(1)) { + const int x = player_node->getTileX(); + const int y = player_node->getTileY(); + FloorItem *item = floorItemManager->findByCoordinates(x, y); if (item) -- cgit v1.2.3-70-g09d2