From c75511fffc77d517fbf854ec8bef791f055de44c Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Thu, 26 Feb 2009 22:22:22 +0100 Subject: Got rid of Sint{8,16,32} and Uint32 for being ID Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization. --- src/flooritemmanager.h | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'src/flooritemmanager.h') diff --git a/src/flooritemmanager.h b/src/flooritemmanager.h index 3f96b587..704b39fd 100644 --- a/src/flooritemmanager.h +++ b/src/flooritemmanager.h @@ -32,15 +32,14 @@ class FloorItemManager public: ~FloorItemManager(); - FloorItem* create(unsigned int id, unsigned int itemId, - unsigned short x, unsigned short y, Map *map); + FloorItem* create(int id, int itemId, int x, int y, Map *map); void destroy(FloorItem *item); void clear(); - FloorItem* findById(unsigned int id); - FloorItem* findByCoordinates(unsigned short x, unsigned short y); + FloorItem* findById(int id); + FloorItem* findByCoordinates(int x, int y); private: typedef std::list FloorItems; -- cgit v1.2.3-70-g09d2