From d055bee5e6b45737ab89b3f8c70c6d0db7a22eb3 Mon Sep 17 00:00:00 2001 From: Yohann Ferreira Date: Mon, 24 Jan 2011 22:10:02 +0100 Subject: Refactored the item loading in a more extensible and per protocol way. This will greatly help into upgrading the need of each protocol separately. This is the first step to a new item and equipment system for manaserv. A subclassing of the EquipmentWindow will be done in the next commit, as requested by Thorbjorn. Reviewed-by: Thorbjorn. --- src/equipment.h | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'src/equipment.h') diff --git a/src/equipment.h b/src/equipment.h index 6c099324..0aa10fb0 100644 --- a/src/equipment.h +++ b/src/equipment.h @@ -39,22 +39,6 @@ class Equipment */ ~Equipment() { mBackend = 0; } - enum Slot - { - EQUIP_TORSO_SLOT = 0, - EQUIP_GLOVES_SLOT = 1, - EQUIP_HEAD_SLOT = 2, - EQUIP_LEGS_SLOT = 3, - EQUIP_FEET_SLOT = 4, - EQUIP_RING1_SLOT = 5, - EQUIP_RING2_SLOT = 6, - EQUIP_NECK_SLOT = 7, - EQUIP_FIGHT1_SLOT = 8, - EQUIP_FIGHT2_SLOT = 9, - EQUIP_PROJECTILE_SLOT = 10, - EQUIP_VECTOREND - }; - class Backend { public: virtual Item *getEquipment(int index) const = 0; -- cgit v1.2.3-70-g09d2