From edd500dd27bb648840abfe1cecb0767d7b2ba3ae Mon Sep 17 00:00:00 2001 From: Philipp Sehmisch <crush@themanaworld.org> Date: Sun, 25 Jan 2009 03:36:13 +0100 Subject: Fixed performance hickups caused by animations due to buggy tick timer. A tad less performant than the intended solution but at least it is constantly so. --- src/engine.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/engine.cpp') diff --git a/src/engine.cpp b/src/engine.cpp index 2a37d888..ab13450e 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -157,5 +157,6 @@ void Engine::logic() { beingManager->logic(); particleEngine->update(); + mCurrentMap->update(); gui->logic(); } -- cgit v1.2.3-70-g09d2