From edd500dd27bb648840abfe1cecb0767d7b2ba3ae Mon Sep 17 00:00:00 2001
From: Philipp Sehmisch <crush@themanaworld.org>
Date: Sun, 25 Jan 2009 03:36:13 +0100
Subject: Fixed performance hickups caused by animations due to buggy tick
 timer. A tad less performant than the intended solution but at least it is
 constantly so.

---
 src/engine.cpp | 1 +
 1 file changed, 1 insertion(+)

(limited to 'src/engine.cpp')

diff --git a/src/engine.cpp b/src/engine.cpp
index 2a37d888..ab13450e 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -157,5 +157,6 @@ void Engine::logic()
 {
     beingManager->logic();
     particleEngine->update();
+    mCurrentMap->update();
     gui->logic();
 }
-- 
cgit v1.2.3-70-g09d2