From 555c7481ba83971f8ce95b1e80caeabf3dc26ff4 Mon Sep 17 00:00:00 2001 From: Björn Steinbrink Date: Sat, 15 Oct 2005 19:44:47 +0000 Subject: Removed some legacy debug code. --- src/engine.cpp | 18 ------------------ 1 file changed, 18 deletions(-) (limited to 'src/engine.cpp') diff --git a/src/engine.cpp b/src/engine.cpp index 9b26f08d..5e175e32 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -26,10 +26,6 @@ #include #include -#ifdef DEBUG -#include -#endif - #include "being.h" #include "floor_item.h" #include "game.h" @@ -43,7 +39,6 @@ #include "gui/gui.h" #include "gui/minimap.h" -#include "gui/windowcontainer.h" #include "resources/image.h" #include "resources/iteminfo.h" @@ -60,10 +55,6 @@ extern int frame; char itemCurrenyQ[10] = "0"; int camera_x, camera_y; -#ifdef DEBUG -gcn::Label *debugInfo; -#endif - std::map monsterset; ItemManager *itemDb; /**< Item database object */ @@ -78,12 +69,6 @@ Engine::Engine(): mCurrentMap(NULL) { // Initializes GUI -#ifdef DEBUG - debugInfo = new gcn::Label(); - // Oh, come on guichan folks, how useful is it to have a single widget gui? - // (Well, the BasicContainer interface isn't that much more useful... ;) - dynamic_cast(gui->getTop())->add(debugInfo); -#endif // Load the sprite sets ResourceManager *resman = ResourceManager::getInstance(); @@ -132,9 +117,6 @@ Engine::~Engine() attackTarget->decRef(); delete itemDb; -#ifdef DEBUG - delete debugInfo; -#endif } Map *Engine::getCurrentMap() -- cgit v1.2.3-70-g09d2