From 2b322bf18d80acb464a9dc1820e581e7204cca1e Mon Sep 17 00:00:00 2001 From: Guillaume Melquiond Date: Sat, 2 Sep 2006 11:58:35 +0000 Subject: Switched to short IDs for beings. --- src/being.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/being.h') diff --git a/src/being.h b/src/being.h index 7c08ab81..b2495a29 100644 --- a/src/being.h +++ b/src/being.h @@ -112,7 +112,7 @@ class Being : public Sprite /** * Constructor. */ - Being(Uint32 id, Uint16 job, Map *map); + Being(Uint16 id, Uint16 job, Map *map); /** * Destructor. @@ -274,14 +274,14 @@ class Being : public Sprite /** * Gets the sprite id. */ - Uint32 + Uint16 getId() const { return mId; } /** * Sets the sprite id. */ void - setId(Uint32 id) { mId = id; } + setId(Uint16 id) { mId = id; } /** * Sets the map the being is on @@ -348,7 +348,7 @@ class Being : public Sprite SpriteDirection getSpriteDirection() const; - Uint32 mId; /**< Unique sprite id */ + Uint16 mId; /**< Unique being id */ Uint8 mSex; /**< Character's gender */ Uint16 mWeapon; /**< Weapon picture id */ Uint16 mWalkSpeed; /**< Walking speed */ -- cgit v1.2.3-70-g09d2