From 93d7f788d24f96966b69250267557ba7b9fcd442 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Sun, 5 Feb 2012 21:18:48 +0100 Subject: Updated NEWS file for 0.6.0 release Reviewed-by: Yohann Ferreira --- NEWS | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) (limited to 'NEWS') diff --git a/NEWS b/NEWS index a6ebfce8..b73c26bc 100644 --- a/NEWS +++ b/NEWS @@ -1,3 +1,37 @@ +0.6.0 (.. February 2012) +- Added support for a larger number of character slots +- Added scrolling to tab bars when there isn't enough space +- Added a search bar to storage and inventory windows +- Added chat logging +- Added a screen shake effect when the character dies +- Added item quantity in the shop list +- Added customizable hit and attack effects +- Added support for floor item sprites +- Added support for different target cursor sizes for NPCs +- Added support for 'zlib' compressed layer data and 'CSV' layer data +- Added background support to the equipment boxes +- Added offsetX/Y to 'imageset' element that applies to all its frames +- Made it possible to separate the dye colors for particle effects +- Emotes are now customizable particle effects +- Allow resizing of the game in windowed mode +- Layered sprites are now buffered for performance and overlay support +- Announcements now go to the active chat tab in addition to global chat +- Fade out music when switching maps +- Stream music files directly from the archives +- Changed the window buttons to use icons +- Show selected target name with bold font +- Sounds that are further away are now more silent +- The NPC dialog can now be closed while it is waiting on the server +- Replaced '> Next' in NPC dialogs with just an empty line +- Made the update window bigger and resizable +- Removed auto-untargeting after fighting for a minute +- Fixed the chat bubble position +- Fixed losing the active target when pressing target+attack while moving +- Fixed 'switch character' action after choosing character on command line +- Fixed hair colors and styles handling +- Fixed interpretation of collision layer with flipped tiles +- Many changes and fixes to manaserv support, which is still experimental + 0.5.3 (11 September 2011) - Fixed endless loop when a sprite definition promises too many images - Fixed crash when selecting a character that has a Dark Talisman equipped -- cgit v1.2.3-70-g09d2