From 55494057bd7e1ae5e6260816b1c5b2a84e2ff573 Mon Sep 17 00:00:00 2001 From: Bjørn Lindeijer Date: Thu, 14 Dec 2006 19:35:27 +0000 Subject: Removed the rather useless remaining draw function from the engine class and fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out). --- ChangeLog | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) (limited to 'ChangeLog') diff --git a/ChangeLog b/ChangeLog index b859a822..a9600e50 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,8 +1,15 @@ -2006-12-12 Eugenio Favalli +2006-12-14 Bjørn Lindeijer + + * src/game.cpp, src/engine.h, src/engine.cpp: Removed the rather + useless remaining draw function from the engine class. + * src/being.cpp, src/being.h: Fixed an issue with fading out damage + texts (they were sometimes fully opaque at the end of fading out). + +2006-12-12 Eugenio Favalli * The Mana World.dev, tmw.cbp: Updated project files. - * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp: Added - Adler32 checksum for updates. + * src/gui/updatewindow.cpp, src/gui/updatewindow.h, src/main.cpp: + Added Adler32 checksum for updates. * src/net/playerhandler.cpp: Fixed crash when selecting an item after death. * data/items.xml: Fixed defense values for sweaters. -- cgit v1.2.3-70-g09d2