From d052dbe8646f1d4a80ca543435aeb9afe44321da Mon Sep 17 00:00:00 2001 From: Dennis Friis Date: Tue, 19 May 2009 12:52:45 +0200 Subject: Fade out logon music just before initial map change. (cherry picked from commit 0938ec96619016c44a8185634246c0384c62815b) --- src/game.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/game.cpp b/src/game.cpp index 59c57607..82750dac 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -39,6 +39,7 @@ #include "npc.h" #include "particle.h" #include "playerrelations.h" +#include "sound.h" #include "gui/widgets/chattab.h" #include "gui/buy.h" @@ -320,6 +321,9 @@ Game::Game(): joystick = new Joystick(0); #ifdef EATHENA_SUPPORT + // fade out logon-music here too to give the desired effect of "flowing" + // into the game. + sound.fadeOutMusic(1000); map_path = map_path.substr(0, map_path.rfind(".")); engine->changeMap(map_path); #endif -- cgit v1.2.3-70-g09d2