From c464dc20ed2c3b37d81d9bbf96b968900cdebcba Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Mon, 30 May 2011 16:47:19 -0600 Subject: Fix changing maps with persistant particle effects active --- src/being.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/being.cpp b/src/being.cpp index 48e29258..a307ddc1 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -1201,7 +1201,7 @@ void Being::event(Event::Channel channel, const Event &event) void Being::setMap(Map *map) { - Actor::setMap(map); + ActorSprite::setMap(map); // Recalculate pixel/tick speed if (map && !mMoveSpeed.isNull()) -- cgit v1.2.3-70-g09d2