From a650c230152fb025b29a56ddb31eab40edd291d1 Mon Sep 17 00:00:00 2001 From: Thorbjørn Lindeijer Date: Mon, 2 Nov 2009 21:45:44 +0100 Subject: Got rid of GameHandler::clear It was just forwarding to disconnect(). --- src/main.cpp | 6 +++--- src/net/ea/gamehandler.cpp | 5 ----- src/net/gamehandler.h | 2 -- src/net/manaserv/gamehandler.cpp | 5 ----- 4 files changed, 3 insertions(+), 15 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 9c4aadac..865588ff 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -934,7 +934,7 @@ int main(int argc, char *argv[]) if (state == STATE_SWITCH_LOGIN && oldstate == STATE_GAME) { - Net::getGameHandler()->clear(); + Net::getGameHandler()->disconnect(); } if (state != oldstate) @@ -1268,7 +1268,7 @@ int main(int argc, char *argv[]) logger->log("State: SWITCH CHARACTER"); // Done with game - Net::getGameHandler()->clear(); + Net::getGameHandler()->disconnect(); Net::getCharHandler()->getCharacters(); break; @@ -1299,7 +1299,7 @@ int main(int argc, char *argv[]) currentDialog = new OkDialog(_("Error"), errorMessage); currentDialog->addActionListener(&errorListener); currentDialog = NULL; // OkDialog deletes itself - Net::getGameHandler()->clear(); + Net::getGameHandler()->disconnect(); break; default: diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp index f101e03a..597fd1da 100644 --- a/src/net/ea/gamehandler.cpp +++ b/src/net/ea/gamehandler.cpp @@ -162,9 +162,4 @@ void GameHandler::ping(int tick) msg.writeInt32(tick); } -void GameHandler::clear() -{ - disconnect(); -} - } // namespace EAthena diff --git a/src/net/gamehandler.h b/src/net/gamehandler.h index 062b6770..34a36e61 100644 --- a/src/net/gamehandler.h +++ b/src/net/gamehandler.h @@ -46,8 +46,6 @@ class GameHandler virtual void quit() = 0; virtual void ping(int tick) = 0; - - virtual void clear() = 0; }; } // namespace Net diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp index 2a4e08b6..c7f8eeee 100644 --- a/src/net/manaserv/gamehandler.cpp +++ b/src/net/manaserv/gamehandler.cpp @@ -124,9 +124,4 @@ void GameHandler::ping(int tick) // TODO } -void GameHandler::clear() -{ - disconnect(); -} - } // namespace ManaServ -- cgit v1.2.3-70-g09d2