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2009-05-28Merge branch '0.0.29'Bjørn Lindeijer2-9/+7
2009-05-28Made two error strings untranslatableBjørn Lindeijer1-3/+1
They should never be seen by a user.
2009-05-27Start playing map music if on a map when turning sound on.Dennis Friis1-0/+5
2009-05-26Fixed the line under links to not extend below the textBjørn Lindeijer1-1/+1
Caused the underline for links at the bottom of the BrowserBox to draw outside of the clip area.
2009-05-26Guard against an issue where forced wrapping would never succeedBjørn Lindeijer1-5/+5
In some situations, like when wrapping the "]." part after an item link, the attempt at forced-wrapping the text never succeeded. The additional guard "end > start" protects against these cases. Also made some small optimizations. Removed redundant c_str() calls, noticed by Octalot, and changed " " to ' ' for finding a space.
2009-05-25Fixed compiler warning about order of initializationBjørn Lindeijer1-3/+3
(cherry picked from commit d76a9210b07cdcf97ae4f94af429b5fa3e72b239)
2009-05-25Add change password dialog to athena clientDennis Friis2-32/+23
(cherry picked from commit 050103b8d2e3eb23e7aea188a1a269feb7c181ab)
2009-05-25Merge branch '0.0.29'Bjørn Lindeijer2-29/+41
2009-05-25Handle map not found gracefullyBjørn Lindeijer2-29/+41
Instead of shutting down, the client will now draw a gray background. This allows the player to still contact a GM in order to be helped out of the situation. It also helps me warp out of the non-existing map I accidentally warped myself onto. ;)
2009-05-25Fixed compiler warning about order of initializationBjørn Lindeijer1-3/+3
2009-05-25Renamed connection.{cpp,h} to connectiondialog.{cpp,h}Bjørn Lindeijer2-1/+1
Consistent with the class name and avoids confusing it with the connection.{cpp,h} in net/tmwserv.
2009-05-25Add change password dialog to athena clientDennis Friis2-32/+23
2009-05-24Merge branch '0.0.29'Bjørn Lindeijer4-13/+22
2009-05-24Made some parameters const references like they should beBjørn Lindeijer4-6/+10
2009-05-24Fixed crash on whispering somebody a second time after closing the tabBjørn Lindeijer1-7/+12
The tabs are referred to case-insentively, but the removal of references to deleted tabs was happening case-sensitively. This caused roaming pointers to stay around and get reused later, crashing the client.
2009-05-23Merge branch '0.0.29'Bjørn Lindeijer2-16/+11
Conflicts: src/gui/widgets/chattab.cpp
2009-05-23Fix resetting height of browserbox on /clear.Dennis Friis1-0/+1
Patch by QOAL (cherry picked from commit cc2cd67e1c3c3f95485ae4477b6a2f0d255e9163)
2009-05-23Reorganized status window and used non-bold font for progress bars to make ↵Philipp Sehmisch2-10/+10
more space for the numbers on the exp bar (cherry picked from commit addbb9bd9362550e91540c1caaf7f6683bdae9a8)
2009-05-23Fixed a few strings for better translationKess Vargavind10-30/+33
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings (cherry picked from commit 9712489ef67f95d6a5fa1fc3102bb7c4ee6a1f59)
2009-05-23Display the party leaders name in bold fontFreeyorp3-1/+9
(cherry picked from commit 244b0d9b46128ab3498da078020c8bbf8c65f69f)
2009-05-23Fix resetting height of browserbox on /clear.Dennis Friis1-0/+1
Patch by QOAL
2009-05-23Fixed the empty item link crash differentlyBjørn Lindeijer1-14/+8
The crash was due to an assertion which shouldn't have been there, so I removed the assertion instead. I've also made sure the unknown item has its id initialized to 0, so that it can be used to check against instead of the item name. Normalization of item names was moved within the item database.
2009-05-23Fix a segmentation faultKess Vargavind1-8/+12
The client crashed when entering [] inside an item link, for example the string [[]]. (cherry picked from commit 86a055d46df5a262fce0f76697cc3d54e75b19e1)
2009-05-23Fixes a segmentfault and disables shift split for eAChuck Miller1-2/+3
2009-05-23Reorganized status window and used non-bold font for progress bars to make ↵Philipp Sehmisch2-10/+10
more space for the numbers on the exp bar
2009-05-21Fixed a few strings for better translationKess Vargavind10-30/+33
Just a few notes that would help us translators immensly: * Please do not split one sentence into several strings * Please try to refrain from inserting extra spaces into the strings
2009-05-21Display the party leaders name in bold fontFreeyorp3-1/+9
2009-05-21Merge branch 'master' of git@gitorious.org:tmw/mainlineDennis Friis1-10/+2
2009-05-21Fix a segmentation faultKess Vargavind1-8/+12
The client crashed when entering [] inside an item link, for example the string [[]].
2009-05-19Fixed targeting and warn on attack-range not being found in itemdb.David Athay1-10/+2
Tried to make the client continue attacking (it does not need to send attack packets, but just continue playing attack animation and sounds). Now logs a warning when a weapon is found without an attack-range (I keep finding weapons with an attack-range of 0 which makes it hard to target monsters).
2009-05-18Merge branch '0.0.29'Bjørn Lindeijer1-10/+4
2009-05-18Fixed progress bar crashBjørn Lindeijer1-10/+4
Sorry about that.
2009-05-18Merge branch '0.0.29'Bjørn Lindeijer1-6/+4
2009-05-18Restored the window background to its former gloryBjørn Lindeijer1-6/+4
Well, opinions might differ about what looks better, but anyway. :P This also fixes the skin to not take the repeating middle into account when calculating the minimum width and height. And due to the larger image parts it should perform a bit better with OpenGL.
2009-05-18Added target combatDavid Athay1-6/+2
2009-05-18Fixed compilation for tmwservDavid Athay2-3/+5
(cherry picked from commit e7df8c9dd7ebc14c1263c19c6a238ebcf4fd9465)
2009-05-18Fixed compilation for tmwservDavid Athay3-5/+12
2009-05-17Merge branch '0.0.29'Bjørn Lindeijer2-3/+5
2009-05-17Make the state variable a bit more type-safeBjørn Lindeijer2-3/+5
Should be no change in behaviour.
2009-05-17Enable and fix path drawing for athena.Dennis Friis1-3/+3
Notice that in Being::Logic() we call Being::setPosition() with the added offset of x+16, y+32, this makes both the Vector Being::mPos and Being::mPx / Being::mPy not mean the same as pre-merge client. Thus some effects and code dividing these members with 32 to get the tile coords get wrong results. Perhaps this all these methods of getting x,y on beings should be cleaned up so we have 1 method we settle on and store the sprites' fixed x,y offset on the sprite itself. so we have x + fixed_offset + animation_offset and not all these magic numbers floating around. (cherry picked from commit fc6b38d113e7f78af1075a37e1853e00294742e9)
2009-05-17scale the partywindow downMaximilian Philipps1-2/+2
(cherry picked from commit ff4b7434b7bd25412a24a13bc0ef00e253c17f0e)
2009-05-17Enable and fix path drawing for athena.Dennis Friis1-3/+3
Notice that in Being::Logic() we call Being::setPosition() with the added offset of x+16, y+32, this makes both the Vector Being::mPos and Being::mPx / Being::mPy not mean the same as pre-merge client. Thus some effects and code dividing these members with 32 to get the tile coords get wrong results. Perhaps this all these methods of getting x,y on beings should be cleaned up so we have 1 method we settle on and store the sprites' fixed x,y offset on the sprite itself. so we have x + fixed_offset + animation_offset and not all these magic numbers floating around.
2009-05-15scale the partywindow downMaximilian Philipps1-2/+2
2009-05-14Merge branch '0.0.29'Bjørn Lindeijer1-0/+2
2009-05-14Fixed Reset Windows to also reset the party windowBjørn Lindeijer1-0/+2
Mantis-issue: 697
2009-05-14Fixed alpha to also apply to the main text of a text particleBjørn Lindeijer1-1/+1
It was only being applied to the outline and shadow. This improves the fadeout a little, but because the text is being rendered multiple times, it still looks strange. (cherry picked from commit 3591c264f14edf300e7d3ea20577c517a092cf50)
2009-05-14Fixes to outfit windowDennis Friis4-10/+17
- Moved the outfit button onto the Inventory window - Fixed 'unequip first' saving bug Patch by QOAL
2009-05-14Fixed alpha to also apply to the main text of a text particleBjørn Lindeijer1-1/+1
It was only being applied to the outline and shadow. This improves the fadeout a little, but because the text is being rendered multiple times, it still looks strange.
2009-05-14Add missing windowsJared Adams2-0/+393
2009-05-14Add QOAL's outfit windowJared Adams2-1/+10