Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -1/+1 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -3/+2 | |
2005-09-28 | Added a Reset Win Positions to Default in the Setup win. | Yohann Ferreira | 1 | -0/+2 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -2/+3 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -2/+2 | |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -1/+16 | |
style is up for discussion. | |||||
2005-05-14 | Mainly separating core GUI classes from game interface. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-05-13 | Fixed minimap transparent background to work in both SDL and OpenGL by using | Bjørn Lindeijer | 1 | -4/+0 | |
Guichan. | |||||
2005-02-06 | Mostly making map tile data dynamically allocated. | Bjørn Lindeijer | 1 | -2/+3 | |
2005-02-06 | Added minimal minimap | Eugenio Favalli | 1 | -0/+51 | |