Age | Commit message (Expand) | Author | Files | Lines |
2005-09-14 | Converted map_path from char array to std::string. | Björn Steinbrink | 1 | -2/+2 |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -9/+6 |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -10/+0 |
2005-08-03 | Moved my invented variable, since it makes more sense. | Andrej Sinicyn | 1 | -1/+0 |
2005-08-02 | Fix my previous fix because it broke my own code. | Andrej Sinicyn | 1 | -0/+1 |
2005-08-01 | Show the name of the trade partner in the trade dialog. | Andrej Sinicyn | 1 | -0/+1 |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -11/+0 |
2005-07-15 | Enabling support for joypads: | Eugenio Favalli | 1 | -0/+19 |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -14/+0 |
2005-06-14 | Added background to minimap. Only used in Tonori Desert map for now, and its | Bjørn Lindeijer | 1 | -0/+2 |
2005-05-27 | autoTarget is now a Being*, also may have fixed related crash and added label | Bjørn Lindeijer | 1 | -1/+2 |
2005-05-22 | An attemp on auto attack, not bug free for sure | Eugenio Favalli | 1 | -0/+1 |
2005-05-14 | Hide mouse when the application doesn't have mouse focus. | Bjørn Lindeijer | 1 | -1/+0 |
2005-04-30 | Emoticons framerate independent and NPCs image smaller to work in OpenGL | Bjørn Lindeijer | 1 | -1/+0 |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -0/+1 |
2005-04-11 | Now damage and speech times are fps independent | Eugenio Favalli | 1 | -1/+1 |
2005-03-21 | Some cleanups and button, radiobutton and checkbox now take into account | Bjørn Lindeijer | 1 | -2/+2 |
2005-02-14 | Display of path to mouse now a debug feature you can toggle with F6, plus some | Bjørn Lindeijer | 1 | -0/+1 |
2005-02-13 | No need to keep track of mouse position ourselves. Also put default startup | Bjørn Lindeijer | 1 | -1/+0 |
2005-02-13 | New shorter and more flexible pathfinding implementation, which is hopefully | Bjørn Lindeijer | 1 | -0/+1 |
2005-01-17 | Improve key input some more. | Bjørn Lindeijer | 1 | -8/+0 |
2005-01-17 | Committing Allegro -> SDL switch, hugely breaking the game. | Bjørn Lindeijer | 1 | -6/+0 |
2005-01-16 | More GUI image location changes and chat displays longer. | Bjørn Lindeijer | 1 | -1/+1 |
2005-01-08 | Well improved window container and window widgets a bit, and made a start | Bjørn Lindeijer | 1 | -5/+27 |
2005-01-02 | Got rid of hairset.dat and playerset.dat. | Bjørn Lindeijer | 1 | -6/+3 |
2005-01-02 | Removed Allegro datafile graphic.dat | Bjørn Lindeijer | 1 | -3/+1 |
2004-12-30 | Cleanup, mainly removing unused code. | Bjørn Lindeijer | 1 | -1/+0 |
2004-12-29 | Subclassed AllegroInput to intercept shortcuts. | Bjørn Lindeijer | 1 | -0/+8 |
2004-12-28 | Renamed stats dialog to status dialog, which it is and to make room for the | Bjørn Lindeijer | 1 | -1/+0 |
2004-12-13 | Whee, moving headers around! Also provided makefile.mgw for compiling with Mi... | Bjørn Lindeijer | 1 | -3/+2 |
2004-12-10 | Use a consistent tab-less header throughout the code. | Bjørn Lindeijer | 1 | -26/+23 |
2004-11-19 | Hair styles | Eugenio Favalli | 1 | -27/+29 |
2004-11-13 | Hair styles | Eugenio Favalli | 1 | -1/+2 |
2004-11-12 | Hair styles | Eugenio Favalli | 1 | -1/+1 |
2004-11-07 | Added sit frames | Eugenio Favalli | 1 | -1/+1 |
2004-11-06 | Added possibility to choose the color of hair | Eugenio Favalli | 1 | -1/+1 |
2004-10-08 | *** empty log message *** | Alexander Baldeck | 1 | -1/+1 |
2004-10-03 | 1st permament stats-dialog | Alexander Baldeck | 1 | -0/+1 |
2004-09-30 | *** empty log message *** | Eugenio Favalli | 1 | -1/+1 |
2004-09-30 | *** empty log message *** | Alexander Baldeck | 1 | -0/+1 |
2004-09-26 | *** empty log message *** | Eugenio Favalli | 1 | -3/+3 |
2004-09-26 | *** empty log message *** | Eugenio Favalli | 1 | -0/+92 |