Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -175/+22 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -14/+1 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-05 | Fixed some resource cleanup and memory leaks. Also changed the way dangling | Bjørn Lindeijer | 1 | -1/+5 | |
references to resources are reported to be more informative. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -1/+8 | |
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 1 | -6/+7 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -4/+14 | |
2005-09-17 | Indent properly. | Bjørn Lindeijer | 1 | -12/+18 | |
2005-09-17 | I already know my own name...and i dont want to trade with myself. | Matthias Hartmann | 1 | -0/+2 | |
2005-09-14 | Moved Map manangement code into engine.cpp. | Björn Steinbrink | 1 | -1/+9 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -14/+9 | |
2005-08-27 | Update stats and status window contents at a single location. | Björn Steinbrink | 1 | -9/+0 | |
2005-08-25 | Move extern declaration of the floor item list. Lower indentation level. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-19 | Moved gui window construction from engine.cpp to game.cpp | Björn Steinbrink | 1 | -124/+3 | |
2005-08-15 | Removed guiTop global variable. | Björn Steinbrink | 1 | -1/+3 | |
2005-08-14 | Removed guiGraphics global pointer and removed dependencies on gui.h in some ↵ | Björn Steinbrink | 1 | -21/+21 | |
places. | |||||
2005-08-14 | Make the wrapper functions in the Graphics class conditional on OpenGL support. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-13 | Small header cleanup. | Björn Steinbrink | 1 | -0/+2 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -23/+46 | |
2005-08-10 | Moved knowledge about whether we use OpenGL into the Graphics class. Added ↵ | Björn Steinbrink | 1 | -8/+1 | |
helper function for being creation to reduce code duplication. Some code simplifications. | |||||
2005-08-09 | Adjust drawing offset to have the player centered in higher resolutions as well. | Björn Steinbrink | 1 | -6/+9 | |
2005-08-03 | Converted two global variables to function-local ones. | Björn Steinbrink | 1 | -3/+3 | |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -48/+21 | |
2005-07-31 | Added check to stop scrolling at map borders. Small cleanup in the listbox ↵ | Björn Steinbrink | 1 | -0/+16 | |
drawing code. | |||||
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -10/+10 | |
2005-07-27 | Committing merging opengl and sdl part 3 by Andrej | Bjørn Lindeijer | 1 | -0/+2 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -1/+7 | |
nicer approach after the release. | |||||
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -91/+103 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-26 | - New smilies by Modanung | Eugenio Favalli | 1 | -3/+3 | |
- New skill names - New title song | |||||
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -4/+8 | |
2005-07-18 | Created Inventory class. (Really) Small code simplifications and cleanups. | Björn Steinbrink | 1 | -1/+1 | |
2005-07-17 | Fixing linking issues | Eugenio Favalli | 1 | -1/+1 | |
2005-07-16 | Updated changelog, got rid of remaining extern SDL_Surface *screen cases, | Bjørn Lindeijer | 1 | -13/+13 | |
fixed double free and cleaned up a bit. | |||||
2005-07-16 | Made Image/SubImage being drawn by Graphics. Removed some redundant code. | Björn Steinbrink | 1 | -13/+22 | |
2005-07-16 | Oops forgot two slashes. | Yohann Ferreira | 1 | -1/+1 | |
2005-07-16 | Now we don't use the char *homeDir anymore. | Yohann Ferreira | 1 | -1/+1 | |
2005-07-15 | - Adding joypad tolerance to config file | Eugenio Favalli | 1 | -2/+3 | |
- Trying to put updates in the data folder (is this the right way?) | |||||
2005-07-14 | Committed resource manager cleanup patch by Doener, and properly implemented | Bjørn Lindeijer | 1 | -3/+6 | |
the custom mouse cursor option, which is now also dynamically changeable through the setup window. | |||||
2005-07-13 | - Adding the wonderful new font by Bjorn to speech and player names | Eugenio Favalli | 1 | -1/+3 | |
- Way to system cursor (now you can choose the original sdl cursor in config) | |||||
2005-07-12 | windows compilation fixes | Eugenio Favalli | 1 | -0/+1 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -6/+23 | |
2005-07-03 | Added attack target. | Bjørn Lindeijer | 1 | -12/+24 | |
2005-07-03 | Working with maps | Eugenio Favalli | 1 | -1/+0 | |
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -1/+1 | |
2005-07-03 | Fixing code cleanups | Eugenio Favalli | 1 | -5/+0 | |
2005-07-03 | - Commenting out buddy and new skills windows | Eugenio Favalli | 1 | -11/+11 | |
- Some code cleaning - Workaround for colored text not being displayed in SDL mode (disabled) | |||||
2005-07-02 | Ok I forgot to remove the debug loggers... | Eugenio Favalli | 1 | -3/+0 | |
2005-07-02 | Music doesn't restart anymore if it's the same between maps. | Eugenio Favalli | 1 | -6/+13 | |
(I hope Bjorn likes it this way :P) | |||||
2005-06-22 | Detect ghosts at creation time. | Bjørn Lindeijer | 1 | -23/+1 | |
2005-06-22 | Ghostbusters in action: no more ghostssrc/tmw ! Please read the (removable) ↵ | José Ávila | 1 | -4/+35 | |
comments inside source code | |||||
2005-06-21 | Image loader now automatically determines whether to use masked drawing or | Bjørn Lindeijer | 1 | -1/+1 | |
an alpha layer. |