Age | Commit message (Expand) | Author | Files | Lines |
2006-08-27 | Implemented pixel-grained movements. | Guillaume Melquiond | 1 | -8/+7 |
2006-08-27 | Removed Being::mFrame field. | Guillaume Melquiond | 1 | -1/+0 |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -1/+1 |
2006-08-26 | Fixed player sprite not showing up. | Bjørn Lindeijer | 1 | -1/+1 |
2006-08-26 | Got rid of numerous additions and substractions to the hair style and color. | Bjørn Lindeijer | 1 | -1/+1 |
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with netw... | Eugenio Favalli | 1 | -2/+2 |
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -2/+9 |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 1 | -1/+0 |
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated p... | Eugenio Favalli | 1 | -6/+0 |
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -1/+1 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -13/+49 |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -0/+1 |
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -0/+13 |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 1 | -1/+0 |
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -0/+4 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -17/+17 |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -9/+9 |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -3/+5 |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -2/+8 |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -11/+7 |
2006-02-06 | Unify some of the drawing code for beings. | Björn Steinbrink | 1 | -2/+6 |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -2/+2 |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ... | Yohann Ferreira | 1 | -1/+13 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -41/+7 |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -5/+9 |
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -28/+34 |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -43/+106 |
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ... | Björn Steinbrink | 1 | -42/+34 |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -1/+1 |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -3/+10 |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -1/+1 |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -3/+3 |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -3/+13 |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -0/+1 |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -0/+11 |
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not being... | Björn Steinbrink | 1 | -12/+12 |
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as a... | Björn Steinbrink | 1 | -2/+16 |
2005-07-23 | Removed knowledge about the engine and maps from the being class.. | Björn Steinbrink | 1 | -8/+2 |
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -2/+36 |
2005-06-22 | Detect ghosts at creation time. | Bjørn Lindeijer | 1 | -9/+8 |
2005-05-16 | Added new barber by Neko-mon and moved being logic into Being class. | Bjørn Lindeijer | 1 | -5/+10 |
2005-05-08 | Added new hair style by Frode Lindeijer. | Bjørn Lindeijer | 1 | -0/+3 |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -15/+21 |
2005-04-22 | Now you can attack with right mouse button, useful when using bow, need impro... | Eugenio Favalli | 1 | -5/+23 |
2005-04-19 | Improving hair management | Eugenio Favalli | 1 | -1/+12 |
2005-04-11 | - First step toward syncing attack animation with attack speed | Eugenio Favalli | 1 | -0/+1 |
2005-04-11 | Now damage and speech times are fps independent | Eugenio Favalli | 1 | -10/+3 |
2005-04-10 | Adding player names and fixing emoticon position | Eugenio Favalli | 1 | -4/+11 |
2005-04-08 | Created damage text seperate from speech & made it scroll. | Aaron Marks | 1 | -0/+13 |
2005-04-06 | update for trade: now on right click | Jan-Fabian Humann | 1 | -0/+3 |