Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-03-13 | Synchronized pathfinding algorithmns with those used by the server to avoid ↵ | Philipp Sehmisch | 1 | -5/+34 | |
asynchronisation. | |||||
2008-03-09 | Implemented possibility to rotate particle emitters. Implemented ↵ | Philipp Sehmisch | 1 | -1/+1 | |
interpretation of the attacktype parameter of attack messages and visualize monster attacks other than id 1 with a particle effect. Prepared to get attack particle effects and animation types from the monster database. | |||||
2008-02-18 | Merged revisions 3762-3772,3776-3782 via svnmerge from | Bjørn Lindeijer | 1 | -0/+8 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3762 | crush_tmw | 2007-12-04 00:25:25 +0100 (Tue, 04 Dec 2007) | 1 line Added/renamed some headgears for the christmas event. ........ r3763 | crush_tmw | 2007-12-04 14:51:20 +0100 (Tue, 04 Dec 2007) | 1 line tophead -> tophat ........ r3764 | b_lindeijer | 2007-12-05 21:20:25 +0100 (Wed, 05 Dec 2007) | 3 lines Fix drawing of very high fringe tiles by keeping track of the maximum tile height. ........ r3765 | crush_tmw | 2007-12-07 01:50:15 +0100 (Fri, 07 Dec 2007) | 1 line Added a new drop item for the christmas event. ........ r3768 | crush_tmw | 2007-12-09 20:45:53 +0100 (Sun, 09 Dec 2007) | 1 line New versions of funky hat and elf hat by QOAL. ........ r3769 | crush_tmw | 2007-12-10 03:22:59 +0100 (Mon, 10 Dec 2007) | 1 line Simplified player subsprite handling by treating equipment, hairstyle and base sprites alike. Implementing female hairstyles is now a purely content-sided task. ........ r3770 | crush_tmw | 2007-12-10 03:50:15 +0100 (Mon, 10 Dec 2007) | 1 line Added an option to show log messages in the chat console. ........ r3771 | crush_tmw | 2007-12-10 17:12:56 +0100 (Mon, 10 Dec 2007) | 1 line Implemented female hairstyles. ........ r3772 | b_lindeijer | 2007-12-10 21:42:11 +0100 (Mon, 10 Dec 2007) | 2 lines Include cassert header. ........ r3777 | crush_tmw | 2007-12-14 18:33:45 +0100 (Fri, 14 Dec 2007) | 1 line Fixed some errors with the filenames of the new items (unrelated to my eAthena problems). ........ r3778 | crush_tmw | 2007-12-14 19:21:39 +0100 (Fri, 14 Dec 2007) | 1 line fixed some more screwups with the new items. ........ r3780 | crush_tmw | 2007-12-14 19:40:12 +0100 (Fri, 14 Dec 2007) | 1 line Put new items in equipment.xml for backward compatibility with the last client release. ........ r3782 | b_lindeijer | 2007-12-17 16:59:04 +0100 (Mon, 17 Dec 2007) | 2 lines Fixed the item tags. ........ | |||||
2007-11-21 | Small lingering changes made while merging to 0.0. | Bjørn Lindeijer | 1 | -1/+1 | |
2007-10-18 | Removed player looks from generic beings. Prevented client termination on ↵ | Guillaume Melquiond | 1 | -49/+1 | |
missing sprites. Merged weapon-type and attack-type fields for items. | |||||
2007-09-19 | Merged 0.0 changes from revision 3362 to 3580 to trunk. | Bjørn Lindeijer | 1 | -32/+10 | |
2007-07-08 | Changed signatures to prevent the wrong members to be overloaded on ↵ | Guillaume Melquiond | 1 | -1/+1 | |
architectures with 64-bit integers and to shut some compiler warnings. | |||||
2007-06-04 | Merged 0.0 changes from revision 3234 to 3317 to trunk. | Bjørn Lindeijer | 1 | -2/+34 | |
2007-03-24 | Merged 0.0 changes from revision 3177 to 3234 to trunk. | Bjørn Lindeijer | 1 | -2/+2 | |
2007-03-11 | Merged 0.0 changes from revision 3065 to 3177 to trunk. | Bjørn Lindeijer | 1 | -5/+19 | |
2007-03-02 | Implemented communication of being action changes. | Philipp Sehmisch | 1 | -2/+7 | |
2007-01-29 | Some trivial documentation work. Fixes all Doxygen warnings. | Bjørn Lindeijer | 1 | -6/+6 | |
2007-01-04 | Merged 0.0 changes from revision 2898 to 2988 to trunk. | Bjørn Lindeijer | 1 | -1/+0 | |
2007-01-01 | Third time is the charm; changed sprite direction code again. | Guillaume Melquiond | 1 | -9/+5 | |
2006-12-31 | Enumerations do not need out-of-class definitions. | Guillaume Melquiond | 1 | -4/+1 | |
2006-12-30 | Back to four cases when computing sprite direction. | Guillaume Melquiond | 1 | -1/+1 | |
2006-12-29 | Improved movement smoothness by avoiding useless changes of sprite direction. | Guillaume Melquiond | 1 | -1/+1 | |
2006-12-11 | Merged 0.0 changes from revision 2825 to 2898 to trunk. | Bjørn Lindeijer | 1 | -15/+21 | |
2006-11-05 | Merged 0.0 changes from revision 2800 to 2825 to trunk. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-09-09 | Fitted being trajectories to synchronization messages. | Guillaume Melquiond | 1 | -2/+13 | |
2006-09-02 | Switched to short IDs for beings. | Guillaume Melquiond | 1 | -4/+4 | |
2006-08-27 | Implemented pixel-grained movements. | Guillaume Melquiond | 1 | -8/+7 | |
2006-08-27 | Removed Being::mFrame field. | Guillaume Melquiond | 1 | -1/+0 | |
2006-08-27 | Changed to pixel-based coordinates for beings. | Guillaume Melquiond | 1 | -1/+1 | |
2006-08-26 | Fixed player sprite not showing up. | Bjørn Lindeijer | 1 | -1/+1 | |
2006-08-26 | Got rid of numerous additions and substractions to the hair style and color. | Bjørn Lindeijer | 1 | -1/+1 | |
Hair style 0 was added and defined as being bald (so bald is no longer a hardcoded style). | |||||
2006-08-14 | Completed porting of character creation/deletion, fixed some issues with ↵ | Eugenio Favalli | 1 | -2/+2 | |
network code. | |||||
2006-08-13 | Merged cleanups and content changes from the trunk. Also fixed compiling with | Bjørn Lindeijer | 1 | -2/+9 | |
OpenGL enabled. | |||||
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 1 | -1/+0 | |
loading of updates. | |||||
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated ↵ | Eugenio Favalli | 1 | -6/+0 | |
project files. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -1/+1 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -13/+49 | |
2006-06-29 | Clients get notified of equipping visible items. | Eugenio Favalli | 1 | -0/+1 | |
2006-06-21 | Added female players. | Eugenio Favalli | 1 | -0/+13 | |
2006-05-13 | Specify the color in which speech and names are supposed to be drawn. Removed | Bjørn Lindeijer | 1 | -1/+0 | |
unused mSpeechColor member. | |||||
2006-05-12 | You can now see the shirt when equipping a top equipment. | Eugenio Favalli | 1 | -0/+4 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -17/+17 | |
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -9/+9 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -3/+5 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -2/+8 | |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -11/+7 | |
2006-02-06 | Unify some of the drawing code for beings. | Björn Steinbrink | 1 | -2/+6 | |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -2/+2 | |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ↵ | Yohann Ferreira | 1 | -1/+13 | |
and ok buttons be disabled once the character is selected at login. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -41/+7 | |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -5/+9 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -28/+34 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -43/+106 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 1 | -42/+34 | |
when requesting an invalid inventory item. | |||||
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -1/+1 | |