diff options
Diffstat (limited to 'src/localplayer.cpp')
-rw-r--r-- | src/localplayer.cpp | 49 |
1 files changed, 45 insertions, 4 deletions
diff --git a/src/localplayer.cpp b/src/localplayer.cpp index c6fde7a8..15f5b6b2 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -32,8 +32,10 @@ #include "particle.h" #include "sound.h" #include "monster.h" +#include "statuseffect.h" #include "gui/gui.h" +#include "gui/ministatus.h" #include "net/messageout.h" #include "net/protocol.h" @@ -378,10 +380,7 @@ void LocalPlayer::setDestination(Uint16 x, Uint16 y) void LocalPlayer::setWalkingDir(int dir) { - if (mWalkingDir != dir) - { - mWalkingDir = dir; - } + mWalkingDir = dir; // If we're not already walking, start walking. if (mAction != WALK && dir) @@ -608,6 +607,48 @@ void LocalPlayer::setGotoTarget(Being *target) setDestination(target->mX, target->mY); } + +extern MiniStatusWindow *miniStatusWindow; + +void LocalPlayer::handleStatusEffect(StatusEffect *effect, int effectId) +{ + Being::handleStatusEffect(effect, effectId); + + + + if (effect) { + effect->deliverMessage(); + effect->playSFX(); + + AnimatedSprite *sprite = effect->getIcon(); + + if (!sprite) { + // delete sprite, if necessary + for (unsigned int i = 0; i < mStatusEffectIcons.size();) + if (mStatusEffectIcons[i] == effectId) { + mStatusEffectIcons.erase(mStatusEffectIcons.begin() + i); + miniStatusWindow->eraseIcon(i); + } else i++; + } else { + // replace sprite or append + bool found = false; + + for (unsigned int i = 0; i < mStatusEffectIcons.size(); i++) + if (mStatusEffectIcons[i] == effectId) { + miniStatusWindow->setIcon(i, sprite); + found = true; + break; + } + + if (!found) { // add new + int offset = mStatusEffectIcons.size(); + miniStatusWindow->setIcon(offset, sprite); + mStatusEffectIcons.push_back(effectId); + } + } + } +} + void LocalPlayer::initTargetCursor() { // Load target cursors |