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Diffstat (limited to 'src/gui/widgets/dropdown.h')
-rw-r--r-- | src/gui/widgets/dropdown.h | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/gui/widgets/dropdown.h b/src/gui/widgets/dropdown.h new file mode 100644 index 00000000..e5919dc7 --- /dev/null +++ b/src/gui/widgets/dropdown.h @@ -0,0 +1,99 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef DROPDOWN_H +#define DROPDOWN_H + +#include <guichan/widgets/dropdown.hpp> + +class Image; +class ImageRect; + + /** + * A drop down box from which you can select different values. It is one of + * the most complicated Widgets you will find in Guichan. For drawing the + * DroppedDown box it uses one ScrollArea and one ListBox. It also uses an + * internal FocusHandler to handle the focus of the internal ScollArea and + * ListBox. DropDown uses a ListModel to handle the list. To be able to use + * DropDown you must give DropDown an implemented ListModel which represents + * your list. + */ +class DropDown : public gcn::DropDown +{ + public: + /** + * Contructor. + * + * @param listModel the ListModel to use. + * @param scrollArea the ScrollArea to use. + * @param listBox the listBox to use. + * @see ListModel, ScrollArea, ListBox. + */ + DropDown(gcn::ListModel *listModel = NULL, + gcn::ScrollArea *scrollArea = NULL, + gcn::ListBox *listBox = NULL, + bool opacity = true); + + /** + * Destructor. + */ + ~DropDown(); + + void draw(gcn::Graphics* graphics); + + void drawFrame(gcn::Graphics* graphics); + + /** + * Sets the widget to be opaque, that is sets the widget to display its + * background. + * + * @param opaque True if the widget should be opaque, false otherwise. + */ + void setOpaque(bool opaque) {mOpaque = opaque;} + + /** + * Checks if the widget is opaque, that is if the widget area displays + * its background. + * + * @return True if the widget is opaque, false otherwise. + */ + bool isOpaque() const {return mOpaque;} + + + protected: + /** + * Draws the button with the little down arrow. + * + * @param graphics a Graphics object to draw with. + */ + void drawButton(gcn::Graphics *graphics); + + // Add own Images. + static int instances; + static Image *buttons[2][2]; + static ImageRect skin; + static float mAlpha; + + bool mOpaque; +}; + +#endif // end DROPDOWN_H + |