diff options
Diffstat (limited to 'src/gui/chat.cpp')
-rw-r--r-- | src/gui/chat.cpp | 172 |
1 files changed, 92 insertions, 80 deletions
diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index 3c02e656..d61ec021 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -39,6 +39,8 @@ #include "../net/messageout.h" #include "../net/protocol.h" +#include "../utils/gettext.h" +#include "../utils/strprintf.h" #include "../utils/trim.h" ChatWindow::ChatWindow(Network *network): @@ -116,11 +118,14 @@ void ChatWindow::chatLog(std::string line, int own) std::string lineColor = "##0"; // Equiv. to BrowserBox::BLACK switch (own) { case BY_GM: - if (tmp.nick.empty()) - tmp.nick = std::string("Global announcement: "); - else - tmp.nick = std::string("Global announcement from " + tmp.nick - + std::string(": ")); + if (tmp.nick.empty()) { + tmp.nick = _("Global announcement:"); + tmp.nick += " "; + } else { + tmp.nick = strprintf(_("Global announcement from %s:"), + tmp.nick.c_str()); + tmp.nick += " "; + } lineColor = "##1"; // Equiv. to BrowserBox::RED break; case BY_PLAYER: @@ -132,12 +137,14 @@ void ChatWindow::chatLog(std::string line, int own) lineColor = "##0"; // Equiv. to BrowserBox::BLACK break; case BY_SERVER: - tmp.nick = "Server: "; + tmp.nick = _("Server:"); + tmp.nick += " "; tmp.text = line; lineColor = "##7"; // Equiv. to BrowserBox::PINK break; case ACT_WHISPER: - tmp.nick += CAT_WHISPER; + tmp.nick = strprintf(_("%s whispers:"), tmp.nick.c_str()); + tmp.nick += " "; lineColor = "##3"; // Equiv. to BrowserBox::BLUE break; case ACT_IS: @@ -250,7 +257,7 @@ void ChatWindow::whisper(const std::string &nick, std::string msg, std::string recvnick = ""; msg.erase(0, prefixlen + 1); - if (msg.substr(0,1) == "\"") + if (msg.substr(0, 1) == "\"") { const std::string::size_type pos = msg.find('"', 1); if (pos != std::string::npos) { @@ -273,7 +280,9 @@ void ChatWindow::whisper(const std::string &nick, std::string msg, outMsg.writeString(recvnick, 24); outMsg.writeString(msg, msg.length()); - chatLog("Whispering to " + recvnick + " : " + msg, BY_PLAYER); + chatLog(strprintf(_("Whispering to %s: %s"), + recvnick.c_str(), msg.c_str()), + BY_PLAYER); } void ChatWindow::chatSend(const std::string &nick, std::string msg) @@ -344,7 +353,7 @@ void ChatWindow::chatSend(const std::string &nick, std::string msg) whisper(nick, msg, IS_SHORT_WHISPER_LENGTH); else { - chatLog("Unknown command", BY_SERVER); + chatLog(_("Unknown command"), BY_SERVER); } } @@ -353,71 +362,73 @@ std::string ChatWindow::const_msg(CHATSKILL act) std::string msg; if (act.success == SKILL_FAILED && act.skill == SKILL_BASIC) { switch (act.bskill) { - case BSKILL_TRADE : - msg = "Trade failed!"; + case BSKILL_TRADE: + msg = _("Trade failed!"); break; - case BSKILL_EMOTE : - msg = "Emote failed!"; + case BSKILL_EMOTE: + msg = _("Emote failed!"); break; - case BSKILL_SIT : - msg = "Sit failed!"; + case BSKILL_SIT: + msg = _("Sit failed!"); break; - case BSKILL_CREATECHAT : - msg = "Chat creating failed!"; + case BSKILL_CREATECHAT: + msg = _("Chat creating failed!"); break; - case BSKILL_JOINPARTY : - msg = "Could not join party!"; + case BSKILL_JOINPARTY: + msg = _("Could not join party!"); break; - case BSKILL_SHOUT : - msg = "Cannot shout!"; + case BSKILL_SHOUT: + msg = _("Cannot shout!"); break; } + msg += " "; + switch (act.reason) { - case RFAIL_SKILLDEP : - msg += " You have not yet reached a high enough lvl!"; + case RFAIL_SKILLDEP: + msg += _("You have not yet reached a high enough lvl!"); break; - case RFAIL_INSUFHP : - msg += " Insufficient HP!"; + case RFAIL_INSUFHP: + msg += _("Insufficient HP!"); break; - case RFAIL_INSUFSP : - msg += " Insufficient SP!"; + case RFAIL_INSUFSP: + msg += _("Insufficient SP!"); break; - case RFAIL_NOMEMO : - msg += " You have no memos!"; + case RFAIL_NOMEMO: + msg += _("You have no memos!"); break; - case RFAIL_SKILLDELAY : - msg += " You cannot do that right now!"; + case RFAIL_SKILLDELAY: + msg += _("You cannot do that right now!"); break; - case RFAIL_ZENY : - msg += " Seems you need more Zeny... ;-)"; + case RFAIL_ZENY: + msg += _("Seems you need more Zeny... ;-)"); break; - case RFAIL_WEAPON : - msg += " You cannot use this skill with that kind of weapon!"; + case RFAIL_WEAPON: + msg += _("You cannot use this skill with that kind of weapon!"); break; - case RFAIL_REDGEM : - msg += " You need another red gem!"; + case RFAIL_REDGEM: + msg += _("You need another red gem!"); break; - case RFAIL_BLUEGEM : - msg += " You need another blue gem!"; + case RFAIL_BLUEGEM: + msg += _("You need another blue gem!"); break; - case RFAIL_OVERWEIGHT : - msg += " You're carrying to much to do this!"; + case RFAIL_OVERWEIGHT: + msg += _("You're carrying to much to do this!"); break; - default : - msg += " Huh? What's that?"; + default: + msg += _("Huh? What's that?"); break; } } else { - switch(act.skill) { + switch (act.skill) { case SKILL_WARP : - msg = "Warp failed..."; + msg = _("Warp failed..."); break; case SKILL_STEAL : - msg = "Could not steal anything..."; + msg = _("Could not steal anything..."); break; case SKILL_ENVENOM : - msg = "Poison had no effect..."; + msg = _("Poison had no effect..."); break; } } @@ -482,67 +493,68 @@ void ChatWindow::setVisible(bool isVisible) void ChatWindow::help(const std::string &msg1, const std::string &msg2) { - chatLog("-- Help --", BY_SERVER); + chatLog(_("-- Help --"), BY_SERVER); if (msg1 == "") { - chatLog("/announce: Global announcement (GM only)", BY_SERVER); - chatLog("/clear: Clears this window", BY_SERVER); - chatLog("/help: Display this help.", BY_SERVER); - chatLog("/where: Display map name", BY_SERVER); - chatLog("/whisper <nick> <message>: Sends a private <message>" - " to <nick>", BY_SERVER); - chatLog("/w <nick> <message>: Short form for /whisper", BY_SERVER); - chatLog("/who: Display number of online users", BY_SERVER); - chatLog("For more information, type /help <command>", BY_SERVER); + chatLog(_("/announce: Global announcement (GM only)"), BY_SERVER); + chatLog(_("/clear: Clears this window"), BY_SERVER); + chatLog(_("/help: Display this help"), BY_SERVER); + chatLog(_("/where: Display map name"), BY_SERVER); + chatLog(_("/whisper <nick> <message>: Sends a private <message>" + " to <nick>"), BY_SERVER); + chatLog(_("/w <nick> <message>: Short form for /whisper"), BY_SERVER); + chatLog(_("/who: Display number of online users"), BY_SERVER); + chatLog(_("For more information, type /help <command>"), BY_SERVER); return; } if (msg1 == "announce") { - chatLog("Command: /announce <msg>", BY_SERVER); - chatLog("*** only available to a GM ***", BY_SERVER); - chatLog("This command sends the message <msg> to " - "all players currently online.", BY_SERVER); + chatLog(_("Command: /announce <msg>"), BY_SERVER); + chatLog(_("*** only available to a GM ***"), BY_SERVER); + chatLog(_("This command sends the message <msg> to " + "all players currently online."), BY_SERVER); return; } if (msg1 == "clear") { - chatLog("Command: /clear", BY_SERVER); - chatLog("This command clears the chat log of previous chat.", + chatLog(_("Command: /clear"), BY_SERVER); + chatLog(_("This command clears the chat log of previous chat."), BY_SERVER); return; } if (msg1 == "help") { - chatLog("Command: /help", BY_SERVER); - chatLog("This command displays a list of all commands available.", + chatLog(_("Command: /help"), BY_SERVER); + chatLog(_("This command displays a list of all commands available."), BY_SERVER); - chatLog("Command: /help <command>", BY_SERVER); - chatLog("This command displays help on <command>.", BY_SERVER); + chatLog(_("Command: /help <command>"), BY_SERVER); + chatLog(_("This command displays help on <command>."), BY_SERVER); return; } if (msg1 == "where") { - chatLog("Command: /where", BY_SERVER); - chatLog("This command displays the name of the current map.", + chatLog(_("Command: /where"), BY_SERVER); + chatLog(_("This command displays the name of the current map."), BY_SERVER); return; } if (msg1 == "whisper" || msg1 == "w") { - chatLog("Command: /whisper <nick> <msg>", BY_SERVER); - chatLog("Command: /w <nick> <msg>", BY_SERVER); - chatLog("This command sends the message <msg> to <nick>.", BY_SERVER); - chatLog("If the <nick> has spaces in it, enclose it in " - "double quotes (\").", BY_SERVER); + chatLog(_("Command: /whisper <nick> <msg>"), BY_SERVER); + chatLog(_("Command: /w <nick> <msg>"), BY_SERVER); + chatLog(_("This command sends the message <msg> to <nick>."), + BY_SERVER); + chatLog(_("If the <nick> has spaces in it, enclose it in " + "double quotes (\")."), BY_SERVER); return; } if (msg1 == "who") { - chatLog("Command: /who", BY_SERVER); - chatLog("This command displays the number of players currently " - "online.", BY_SERVER); + chatLog(_("Command: /who"), BY_SERVER); + chatLog(_("This command displays the number of players currently " + "online."), BY_SERVER); return; } - chatLog("Unknown command.", BY_SERVER); - chatLog("Type /help for a list of commands.", BY_SERVER); + chatLog(_("Unknown command."), BY_SERVER); + chatLog(_("Type /help for a list of commands."), BY_SERVER); } |