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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-08-13 12:49:52 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-08-13 12:49:52 +0000
commit10b881f997384378a299bff358716db5183b65a5 (patch)
tree2231d834a69c1db68980c1ccefdc6586df351fc0 /src/resources/mapreader.h
parentda5a71f65682dbb3f830be4d5ffcd0046aa7b7ce (diff)
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Huge header cleanup to reduce dependencies and compile time.
Diffstat (limited to 'src/resources/mapreader.h')
-rw-r--r--src/resources/mapreader.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/resources/mapreader.h b/src/resources/mapreader.h
index be38afeb..f37a67c3 100644
--- a/src/resources/mapreader.h
+++ b/src/resources/mapreader.h
@@ -24,11 +24,14 @@
#ifndef _INCLUDED_MAPREADER_H
#define _INCLUDED_MAPREADER_H
-#include "../map.h"
-#include "../graphic/spriteset.h"
-#include <libxml/tree.h>
#include <vector>
+#include <libxml/tree.h>
+
+#include "../graphic/spriteset.h"
+
+class Map;
+
/**
* A tileset, which is basically just a spriteset but it stores a firstgid.
*/