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author | Ira Rice <irarice@gmail.com> | 2008-10-25 21:33:59 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-10-25 21:33:59 +0000 |
commit | 6429efce8c5b17caf492adeba7d37a71fa3c4776 (patch) | |
tree | dbb3917d188668dfaedc30a960e1752de16a007f /src/npc.h | |
parent | da6d1acf73e3de0558548cd73006aadda33994f5 (diff) | |
download | mana-6429efce8c5b17caf492adeba7d37a71fa3c4776.tar.gz mana-6429efce8c5b17caf492adeba7d37a71fa3c4776.tar.bz2 mana-6429efce8c5b17caf492adeba7d37a71fa3c4776.tar.xz mana-6429efce8c5b17caf492adeba7d37a71fa3c4776.zip |
Fixed NPC's so that clothes would draw again. However, if in the future
this isn't sufficient for attacking, movement, or other code, this will
be changed to mimic the style used by the base class player.
Diffstat (limited to 'src/npc.h')
-rw-r--r-- | src/npc.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -39,6 +39,7 @@ class NPC : public Player void setName(const std::string &name); void setGender(int gender); + void setSprite(int slot, int id, std::string color); virtual Type getType() const; |