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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-18 19:20:34 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-02-02 15:31:41 +0100
commitf5de9ae444f1bca1f6ba6969214e9a8cacb15f68 (patch)
treef9b9c699c52d279cdc4d93b09f48dd3b24403f5b /src/net/manaserv/charhandler.cpp
parent7cc504d993fa948ae2e10848993f4552b2d6daaa (diff)
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Fix to the hair colors and styles handling.
- I made the charCreatedialog handle a possible max permitted color Id and a minimum hair style id for tA. - Added a foundation to later load the styles and colors from the same file, to handle the Mana-issue #224 for manaserv. - Support for non-contiguous hair color and style ids has also been added. - I also replaced the < and > arrow signs with images. Reviewed-by: Ben Longbons, Thorbjørn Lindeijer
Diffstat (limited to 'src/net/manaserv/charhandler.cpp')
-rw-r--r--src/net/manaserv/charhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/manaserv/charhandler.cpp b/src/net/manaserv/charhandler.cpp
index 4c4c9475..c05e9320 100644
--- a/src/net/manaserv/charhandler.cpp
+++ b/src/net/manaserv/charhandler.cpp
@@ -392,7 +392,7 @@ void CharHandler::updateCharacters()
player->setName(info.name);
player->setGender(info.gender);
player->setSprite(SPRITE_LAYER_HAIR, info.hairStyle * -1,
- HairDB::get(info.hairColor));
+ hairDB.getHairColor(info.hairColor));
character->data.mAttributes[LEVEL] = info.level;
character->data.mAttributes[CHAR_POINTS] = info.characterPoints;
character->data.mAttributes[CORR_POINTS] = info.correctionPoints;