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authorJared Adams <jaxad0127@gmail.com>2009-03-26 23:04:14 -0600
committerJared Adams <jaxad0127@gmail.com>2009-03-26 23:04:14 -0600
commite64b5a25a54f56bc836af57223e37449a1daffe8 (patch)
treef14f80a0bdc5268a2c4e2c70b6afcac080242ac5 /src/net/ea/tradehandler.cpp
parente03bd01fa02da71d41b85d3710a971da5a9c6c32 (diff)
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Major clean up of ChatTab handling
ChatTabs now manage their own adding/removal from the chat window, which lost most of it's chat related messages. Whisper handling is stil done by the ChatWindow, but it no longer manages any other tabs. ChannelTab handling is now the sole responsability of the Channels they are attached to. The general tab is handled by Game.
Diffstat (limited to 'src/net/ea/tradehandler.cpp')
-rw-r--r--src/net/ea/tradehandler.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/net/ea/tradehandler.cpp b/src/net/ea/tradehandler.cpp
index 78472083..0a44d995 100644
--- a/src/net/ea/tradehandler.cpp
+++ b/src/net/ea/tradehandler.cpp
@@ -104,15 +104,15 @@ void TradeHandler::handleMessage(MessageIn &msg)
switch (msg.readInt8())
{
case 0: // Too far away
- chatWindow->chatLog(_("Trading isn't possible. Trade partner is too far away."),
+ localChatTab->chatLog(_("Trading isn't possible. Trade partner is too far away."),
BY_SERVER);
break;
case 1: // Character doesn't exist
- chatWindow->chatLog(_("Trading isn't possible. Character doesn't exist."),
+ localChatTab->chatLog(_("Trading isn't possible. Character doesn't exist."),
BY_SERVER);
break;
case 2: // Invite request check failed...
- chatWindow->chatLog(_("Trade cancelled due to an unknown reason."),
+ localChatTab->chatLog(_("Trade cancelled due to an unknown reason."),
BY_SERVER);
break;
case 3: // Trade accepted
@@ -124,7 +124,7 @@ void TradeHandler::handleMessage(MessageIn &msg)
case 4: // Trade cancelled
if (player_relations.hasPermission(tradePartnerName,
PlayerRelation::SPEECH_LOG))
- chatWindow->chatLog(_("Trade with ") + tradePartnerName +
+ localChatTab->chatLog(_("Trade with ") + tradePartnerName +
_(" cancelled"), BY_SERVER);
// otherwise ignore silently
@@ -132,7 +132,7 @@ void TradeHandler::handleMessage(MessageIn &msg)
player_node->setTrading(false);
break;
default: // Shouldn't happen as well, but to be sure
- chatWindow->chatLog(_("Unhandled trade cancel packet"),
+ localChatTab->chatLog(_("Unhandled trade cancel packet"),
BY_SERVER);
break;
}
@@ -182,16 +182,16 @@ void TradeHandler::handleMessage(MessageIn &msg)
break;
case 1:
// Add item failed - player overweighted
- chatWindow->chatLog(_("Failed adding item. Trade partner is over weighted."),
+ localChatTab->chatLog(_("Failed adding item. Trade partner is over weighted."),
BY_SERVER);
break;
case 2:
// Add item failed - player has no free slot
- chatWindow->chatLog(_("Failed adding item. Trade partner has no free slot."),
+ localChatTab->chatLog(_("Failed adding item. Trade partner has no free slot."),
BY_SERVER);
break;
default:
- chatWindow->chatLog(_("Failed adding item for unknown reason."),
+ localChatTab->chatLog(_("Failed adding item for unknown reason."),
BY_SERVER);
break;
}
@@ -204,14 +204,14 @@ void TradeHandler::handleMessage(MessageIn &msg)
break;
case SMSG_TRADE_CANCEL:
- chatWindow->chatLog(_("Trade canceled."), BY_SERVER);
+ localChatTab->chatLog(_("Trade canceled."), BY_SERVER);
tradeWindow->setVisible(false);
tradeWindow->reset();
player_node->setTrading(false);
break;
case SMSG_TRADE_COMPLETE:
- chatWindow->chatLog(_("Trade completed."), BY_SERVER);
+ localChatTab->chatLog(_("Trade completed."), BY_SERVER);
tradeWindow->setVisible(false);
tradeWindow->reset();
player_node->setTrading(false);