diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-17 15:11:19 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-01-17 15:11:19 +0000 |
commit | d0c97b98e477cfdf46ed7f36fd16c64f7943d551 (patch) | |
tree | 156acefaae842888432f923257b76bad12a16672 /src/main.cpp | |
parent | d9593657605b2e286b478718c89bcbe7cd341c43 (diff) | |
download | mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.tar.gz mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.tar.bz2 mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.tar.xz mana-d0c97b98e477cfdf46ed7f36fd16c64f7943d551.zip |
Committing Allegro -> SDL switch, hugely breaking the game.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 84 |
1 files changed, 36 insertions, 48 deletions
diff --git a/src/main.cpp b/src/main.cpp index c3dd3287..c1d64426 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -30,6 +30,8 @@ #include "./graphic/graphic.h" #include "resources/resourcemanager.h" #include <iostream> +#include <guichan.hpp> +#include <SDL.h> #ifdef __USE_UNIX98 #include <sys/stat.h> @@ -60,7 +62,6 @@ unsigned char direction; unsigned char stretch_mode, screen_mode; char *dir; -// new sound-engine /- kth5 #ifndef WIN32 Sound sound; #endif /* not WIN32 */ @@ -99,19 +100,15 @@ void request_exit() { */ void init_engine() { // Initialize SDL - //if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) { - // std::cerr << "Could not initialize SDL: " << - // SDL_GetError() << std::endl; - // exit(1); - //} - //atexit(SDL_Quit); - - // Initialize Allegro - allegro_init(); + if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) { + std::cerr << "Could not initialize SDL: " << + SDL_GetError() << std::endl; + exit(1); + } + atexit(SDL_Quit); + SDL_EnableUNICODE(1); init_log(); - // SDL will send an event for this - set_close_button_callback(request_exit); dir = new char[400]; strcpy(dir, ""); @@ -190,40 +187,24 @@ void init_engine() { config.init(dir); #ifdef MACOSX - set_color_depth(32); + //set_color_depth(32); #else - set_color_depth(16); + //set_color_depth(16); #endif - //SDL_WM_SetCaption("The Mana World", NULL); - set_window_title("The Mana World"); + SDL_WM_SetCaption("The Mana World", NULL); - //screen = SDL_SetVideoMode(800, 600, 16, SDL_SWSURFACE | SDL_ANYFORMAT); - //if (screen == NULL) { - // std::cerr << "Couldn't set 800x600x16 video mode: " << - // SDL_GetError() << std::endl; - // exit(1); - //} - - if (set_gfx_mode((unsigned char)config.getValue("screen", 0), 800, 600, - 0, 0)) { - error(allegro_error); - } - - // In SDL these three are all done in the SDL_Init call - if (install_keyboard()) { - error("Unable to install keyboard"); - } - - if (install_timer()) { - error("Unable to install timer"); + screen = SDL_SetVideoMode(800, 600, 16, SDL_SWSURFACE | SDL_ANYFORMAT); + if (screen == NULL) { + std::cerr << "Couldn't set 800x600x16 video mode: " << + SDL_GetError() << std::endl; + exit(1); } - if (install_mouse() == -1) { - error("Unable to install mouse"); - } + //if (set_gfx_mode((unsigned char)config.getValue("screen", 0), 800, 600, + // 0, 0)) { + //} - // Buffer creation shouldn't be necessary with SDL // Create the graphics context graphics = new Graphics(); @@ -253,9 +234,7 @@ void init_engine() { // initialize sound-engine and start playing intro-theme /-kth5 try { if (config.getValue("sound", 0) == 1) { - //SDL_InitSubSystem(SDL_INIT_AUDIO); - SDL_Init(SDL_INIT_AUDIO); - atexit(SDL_Quit); + SDL_InitSubSystem(SDL_INIT_AUDIO); sound.init(32, 20); } sound.setVolume(64); @@ -280,14 +259,25 @@ void exit_engine() { delete dir; gui_exit(); ResourceManager::deleteInstance(); - allegro_exit(); } /** Main */ int main() { init_engine(); - while (state != EXIT) { + SDL_Event event; + + while (state != EXIT) + { + // Handle SDL events + while (SDL_PollEvent(&event)) { + switch (event.type) { + case SDL_QUIT: + state = EXIT; + break; + } + } + switch (state) { case LOGIN: status("LOGIN"); @@ -317,11 +307,10 @@ int main() { break; case ERROR: // Redraw GUI - login_wallpaper->draw(buffer, 0, 0); - guiGraphics->setTarget(buffer); + login_wallpaper->draw(screen, 0, 0); gui->logic(); gui->draw(); - blit(buffer, screen, 0, 0, 0, 0, 800, 600); + guiGraphics->updateScreen(); break; default: state = EXIT; @@ -332,4 +321,3 @@ int main() { exit_engine(); return 0; } -END_OF_MAIN(); |