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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-24 16:24:43 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2007-03-24 16:24:43 +0000 |
commit | bfbb797e6c528e0650826e917d498c52362abbb0 (patch) | |
tree | 8d111b92eefe8451a66b57599217829b4127318e /src/main.cpp | |
parent | dae5c721bf974792db526f1d736384d95a75635e (diff) | |
download | mana-bfbb797e6c528e0650826e917d498c52362abbb0.tar.gz mana-bfbb797e6c528e0650826e917d498c52362abbb0.tar.bz2 mana-bfbb797e6c528e0650826e917d498c52362abbb0.tar.xz mana-bfbb797e6c528e0650826e917d498c52362abbb0.zip |
Merged 0.0 changes from revision 3177 to 3234 to trunk.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 101 |
1 files changed, 69 insertions, 32 deletions
diff --git a/src/main.cpp b/src/main.cpp index aad6a68c..bbbf0fd1 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -30,9 +30,13 @@ #include <vector> #include <SDL_image.h> -#include <guichan/actionlistener.hpp> +#ifdef WIN32 +#include <SDL_syswm.h> +#endif +#include <guichan/actionlistener.hpp> #include <guichan/sdl/sdlinput.hpp> +#include <guichan/widgets/label.hpp> #include <libxml/parser.h> @@ -63,11 +67,11 @@ #include "gui/login.h" #include "gui/quitdialog.h" #include "gui/ok_dialog.h" +#include "gui/progressbar.h" #include "gui/register.h" #include "gui/updatewindow.h" #include "gui/textfield.h" - #include "net/charserverhandler.h" #include "net/connection.h" #include "net/loginhandler.h" @@ -86,7 +90,6 @@ #include "resources/itemdb.h" #include "resources/monsterdb.h" #include "resources/resourcemanager.h" -#include "resources/spriteset.h" #include "utils/dtor.h" #include "utils/tostring.h" @@ -103,23 +106,13 @@ unsigned char screen_mode; Sound sound; Music *bgm; -Configuration config; /**< Xml file configuration reader */ +Configuration config; /**< XML file configuration reader */ Logger *logger; /**< Log object */ Net::Connection *accountServerConnection = 0; Net::Connection *gameServerConnection = 0; Net::Connection *chatServerConnection = 0; -namespace { - struct ErrorListener : public gcn::ActionListener - { - void action(const gcn::ActionEvent &event) - { - state = STATE_CHOOSE_SERVER; - } - } errorListener; -} - /** * A structure holding the values of various options that can be passed from * the command line. @@ -131,12 +124,14 @@ struct Options */ Options(): printHelp(false), + printVersion(false), skipUpdate(false), chooseDefault(false), serverPort(0) {}; bool printHelp; + bool printVersion; bool skipUpdate; bool chooseDefault; std::string playername; @@ -237,7 +232,16 @@ void initEngine() SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); SDL_WM_SetCaption("The Mana World", NULL); - SDL_WM_SetIcon(IMG_Load(TMW_DATADIR "data/icons/tmw-icon.png"), NULL); +#ifdef WIN32 + static SDL_SysWMinfo pInfo; + SDL_GetWMInfo(&pInfo); + HICON icon = LoadIcon(GetModuleHandle(NULL), "A"); + SetClassLong(pInfo.window, GCL_HICON, (LONG) icon); +#else + SDL_Surface *icon = IMG_Load(TMW_DATADIR "data/icons/tmw.png"); + SDL_SetAlpha(icon, SDL_SRCALPHA, SDL_ALPHA_OPAQUE); + SDL_WM_SetIcon(icon, NULL); +#endif ResourceManager *resman = ResourceManager::getInstance(); @@ -356,6 +360,7 @@ void printHelp() "tmw\n\n" "Options:\n" " -h --help : Display this help\n" + " -v --version : Display the version\n" " -u --skipupdate : Skip the update process\n" " -U --username : Login with this username\n" " -P --password : Login with this password\n" @@ -366,12 +371,23 @@ void printHelp() " -C --configfile : Configuration file to use\n"; } +void printVersion() +{ +#ifdef PACKAGE_VERSION + std::cout << "The Mana World version " << PACKAGE_VERSION << std::endl; +#else + std::cout << "The Mana World version " << + "(local build?, PACKAGE_VERSION is not defined)" << std::endl; +#endif +} + void parseOptions(int argc, char *argv[], Options &options) { - const char *optstring = "huU:P:Dp:s:o:C:"; + const char *optstring = "hvuU:P:Dp:s:o:C:"; const struct option long_options[] = { { "help", no_argument, 0, 'h' }, + { "version", no_argument, 0, 'v' }, { "skipupdate", no_argument, 0, 'u' }, { "username", required_argument, 0, 'U' }, { "password", required_argument, 0, 'P' }, @@ -395,6 +411,9 @@ void parseOptions(int argc, char *argv[], Options &options) case 'h': options.printHelp = true; break; + case 'v': + options.printVersion = true; + break; case 'u': options.skipUpdate = true; break; @@ -449,6 +468,16 @@ LoginHandler loginHandler; LogoutHandler logoutHandler; LockedArray<LocalPlayer*> charInfo(MAX_SLOT + 1); +namespace { + struct ErrorListener : public gcn::ActionListener + { + void action(const gcn::ActionEvent &event) + { + state = STATE_CHOOSE_SERVER; + } + } errorListener; +} + // TODO Find some nice place for these functions void accountLogin(LoginData *loginData) { @@ -466,15 +495,17 @@ void accountLogin(LoginData *loginData) // Clear the password, avoids auto login when returning to login loginData->password = ""; - //remove _M or _F from username after a login for registration purpose + // Remove _M or _F from username after a login for registration purpose if (loginData->registerLogin) { - loginData->registerLogin = false; - loginData->username = loginData->username.substr(0, loginData->username.length() - 2); + loginData->username = + loginData->username.substr(0, loginData->username.length() - 2); } + // TODO This is not the best place to save the config, but at least better // than the login gui window - if (loginData->remember) { + if (loginData->remember) + { config.setValue("host", loginData->hostname); config.setValue("username", loginData->username); } @@ -557,7 +588,7 @@ void logoutThenExit() logoutHandler.reset(); logoutHandler.setScenario(LOGOUT_EXIT); - //Can't logout if we were not logged in ... + // Can't logout if we were not logged in ... if (accountServerConnection->isConnected()) { Net::AccountServer::logout(); @@ -616,10 +647,6 @@ void initXML() /** Main */ int main(int argc, char *argv[]) { -#ifdef PACKAGE_VERSION - std::cout << "The Mana World v" << PACKAGE_VERSION << std::endl; -#endif - // Parse command line options Options options; parseOptions(argc, argv, options); @@ -628,6 +655,11 @@ int main(int argc, char *argv[]) printHelp(); return 0; } + else if (options.printVersion) + { + printVersion(); + return 0; + } // Initialize PhysicsFS PHYSFS_init(argv[0]); @@ -647,10 +679,16 @@ int main(int argc, char *argv[]) initConfiguration(options); initEngine(); + Game *game = NULL; Window *currentDialog = NULL; QuitDialog* quitDialog = NULL; Image *login_wallpaper = NULL; - Game *game = NULL; + + gcn::Container *top = static_cast<gcn::Container*>(gui->getTop()); +#ifdef PACKAGE_VERSION + gcn::Label *versionLabel = new gcn::Label(PACKAGE_VERSION); + top->add(versionLabel, 2, 2); +#endif sound.playMusic(TMW_DATADIR "data/music/Magick - Real.ogg"); @@ -715,8 +753,8 @@ int main(int argc, char *argv[]) guiInput->pushInput(event); } - gui->logic(); Net::flush(); + gui->logic(); if (!login_wallpaper) { @@ -729,10 +767,6 @@ int main(int argc, char *argv[]) } graphics->drawImage(login_wallpaper, 0, 0); -#ifdef PACKAGE_VERSION - graphics->setFont(gui->getFont()); - graphics->drawText(PACKAGE_VERSION, 0, 0); -#endif gui->draw(); graphics->updateScreen(); @@ -759,7 +793,6 @@ int main(int argc, char *argv[]) accountServerConnection->isConnected()) { reconnectAccount(token); - state = STATE_WAIT; } @@ -936,6 +969,10 @@ int main(int argc, char *argv[]) Net::ChatServer::connect(chatServerConnection, token); sound.fadeOutMusic(1000); +#ifdef PACKAGE_VERSION + delete versionLabel; + versionLabel = NULL; +#endif currentDialog = NULL; logger->log("State: GAME"); |