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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-18 15:53:56 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-04-18 15:53:56 +0000 |
commit | 708384a6b1fca22c6352deb79e52422266dc307e (patch) | |
tree | 99fc89b50c1cae19d053e8bd30723ba964792820 /src/main.cpp | |
parent | 1f03c67e2c81c75d83053dbabb1afca646a35ad6 (diff) | |
download | mana-708384a6b1fca22c6352deb79e52422266dc307e.tar.gz mana-708384a6b1fca22c6352deb79e52422266dc307e.tar.bz2 mana-708384a6b1fca22c6352deb79e52422266dc307e.tar.xz mana-708384a6b1fca22c6352deb79e52422266dc307e.zip |
Ok, of course the biggest problem to solve with OpenGL integration is loading
and rendering of images.
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 51 |
1 files changed, 25 insertions, 26 deletions
diff --git a/src/main.cpp b/src/main.cpp index da90e701..9cbc2871 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -67,6 +67,7 @@ unsigned char state; unsigned char screen_mode; char *dir = NULL; int displayFlags, screenW, screenH, bitDepth; +bool useOpenGL = false; Sound sound; Music *bgm; @@ -170,6 +171,7 @@ void init_engine() config.setValue("host", "www.lindeijer.nl"); config.setValue("port", 6901); config.setValue("hwaccel", 0); + config.setValue("opengl", 0); config.setValue("screen", 0); config.setValue("sound", 1); config.setValue("guialpha", 0.8f); @@ -193,29 +195,36 @@ void init_engine() SDL_WM_SetCaption("The Mana World", NULL); +#ifdef USE_OPENGL + useOpenGL = true; +#else + useOpenGL = false; +#endif displayFlags = SDL_ANYFORMAT; if ((int)config.getValue("screen", 0) == 1) { displayFlags |= SDL_FULLSCREEN; } -#ifndef USE_OPENGL - if ((int)config.getValue("hwaccel", 0)) { - logger.log("Attempting to use hardware acceleration."); - displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF; + + if (useOpenGL) { + displayFlags |= SDL_OPENGL; + SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); } else { - displayFlags |= SDL_SWSURFACE; + if ((int)config.getValue("hwaccel", 0)) { + logger.log("Attempting to use hardware acceleration."); + displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF; + } + else { + displayFlags |= SDL_SWSURFACE; + } } -#else - displayFlags |= SDL_OPENGL; - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); -#endif // TODO: the following variables should be loaded from config file - screenW = 800; - screenH = 600; - bitDepth = 16; + screenW = (int)config.getValue("screenwidth", 800); + screenH = (int)config.getValue("screenheight", 600); + bitDepth = (int)config.getValue("bitdepth", 16); SDL_WM_SetIcon(IMG_Load("data/icons/tmw-icon.png"), NULL); @@ -235,16 +244,6 @@ void init_engine() logger.log("Using video driver: unkown"); } -#ifdef USE_OPENGL - // Setup OpenGL - glViewport(0, 0, 800, 600); - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - int gotDoubleBuffer; - SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &gotDoubleBuffer); - logger.log("OpenGL is %s double buffering.", - (gotDoubleBuffer ? "using" : "not using")); -#endif - const SDL_VideoInfo *vi = SDL_GetVideoInfo(); logger.log("Possible to create hardware surfaces: %s", @@ -291,13 +290,13 @@ void init_engine() gui = new Gui(graphics); state = LOGIN; - // initialize sound-engine and start playing intro-theme /-kth5 + // Initialize sound engine try { if (config.getValue("sound", 0) == 1) { sound.init(); - } - sound.setSfxVolume(config.getValue("sfxVolume", 100)); - sound.setMusicVolume(config.getValue("musicVolume", 60)); + } + sound.setSfxVolume(config.getValue("sfxVolume", 100)); + sound.setMusicVolume(config.getValue("musicVolume", 60)); } catch (const char *err) { state = ERROR; |