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author | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-04 06:14:00 +0000 |
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committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-03-04 06:14:00 +0000 |
commit | f07cfeff7bcf84029b7117943eb948096647e4b2 (patch) | |
tree | d85ef8e8e914b1cb7a55d69260eb946d514ae159 /src/localplayer.h | |
parent | ee5830a18757f5b34890a27a239e6a9214f8ac62 (diff) | |
download | mana-f07cfeff7bcf84029b7117943eb948096647e4b2.tar.gz mana-f07cfeff7bcf84029b7117943eb948096647e4b2.tar.bz2 mana-f07cfeff7bcf84029b7117943eb948096647e4b2.tar.xz mana-f07cfeff7bcf84029b7117943eb948096647e4b2.zip |
Added HP regeneration and new death messages.
Diffstat (limited to 'src/localplayer.h')
-rw-r--r-- | src/localplayer.h | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/localplayer.h b/src/localplayer.h index d850ed5f..9b4c7eb3 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -49,6 +49,7 @@ BASE_ATTR_BEGIN = 0, BASE_ATTR_EVADE, /**< Ability to avoid hits. */ BASE_ATTR_HIT, /**< Ability to hit stuff. */ BASE_ATTR_HP, /**< Hit Points (Base value: maximum, Modded value: current) */ + BASE_ATTR_HP_REGEN,/**< number of HP regenerated every 10 game ticks */ BASE_ATTR_END, BASE_ATTR_NB = BASE_ATTR_END - BASE_ATTR_BEGIN, @@ -150,34 +151,34 @@ class LocalPlayer : public Player */ virtual void drawName(Graphics *, int, int) {}; - + /** * Adds a guild to the local player. */ void addGuild(short guildId, bool inviteRights); - + /** * Removers a guild from the local player. */ void removeGuild(short guildId); - + /** * Finds a guild the local player belongs to, by the guildId * @return returns the guild associated with the guildId */ Guild* findGuildById(short guildId); - + /** * Finds a guild the local player belongs to, by the guild's name. * @return returns the guild with that name */ Guild* findGuildByName(const std::string &guildName); - + /** * Get number of guilds the player belongs to */ short getNumberOfGuilds(); - + /** * Check the player has permission to invite users */ @@ -367,7 +368,7 @@ class LocalPlayer : public Player protected: void walk(unsigned char dir); - + // Character guild information std::vector<Guild*> mGuilds; |