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authorEugenio Favalli <elvenprogrammer@gmail.com>2005-03-04 16:34:02 +0000
committerEugenio Favalli <elvenprogrammer@gmail.com>2005-03-04 16:34:02 +0000
commit7a57cee0d153a4db1d82369aae9160e8ece9ba26 (patch)
treea64fd35942c72d8eb1250effaaca0f4b82768cfc /src/gui/stats.cpp
parent47ddb7669a56c32597510d8153a6aa156bb4a397 (diff)
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A bunch of updates:
- inventory fixes - equipment fixes - graphic updates (items and monsters) - weaponary system - fixed status window
Diffstat (limited to 'src/gui/stats.cpp')
-rw-r--r--src/gui/stats.cpp23
1 files changed, 17 insertions, 6 deletions
diff --git a/src/gui/stats.cpp b/src/gui/stats.cpp
index bc2e4f34..4629d5fa 100644
--- a/src/gui/stats.cpp
+++ b/src/gui/stats.cpp
@@ -33,6 +33,7 @@ StatsWindow::StatsWindow():
for (i = 0; i < 6; i++) {
statsLabel[i] = new gcn::Label();
statsDisplayLabel[i] = new gcn::Label();
+ pointsLabel[i] = new gcn::Label("0");
}
remainingStatsPointsLabel = new gcn::Label();
@@ -51,9 +52,10 @@ StatsWindow::StatsWindow():
// Set position
for (i = 0; i < 6; i++) {
- statsLabel[i]->setPosition(10,(i*23)+10);
- statsDisplayLabel[i]->setPosition(120,(i*23)+10);
- statsButton[i]->setPosition(170,(i*23)+10);
+ statsLabel[i]->setPosition(10,(i * 23) + 10);
+ statsDisplayLabel[i]->setPosition(120,(i * 23) + 10);
+ statsButton[i]->setPosition(150, (i * 23) + 5);
+ pointsLabel[i]->setPosition(180, (i * 23) + 10);
}
remainingStatsPointsLabel->setPosition(10, 156);
@@ -62,6 +64,7 @@ StatsWindow::StatsWindow():
add(statsLabel[i]);
add(statsDisplayLabel[i]);
add(statsButton[i]);
+ add(pointsLabel[i]);
statsButton[i]->addActionListener(this);
}
add(remainingStatsPointsLabel);
@@ -75,6 +78,7 @@ StatsWindow::StatsWindow():
void StatsWindow::update(){
std::stringstream statsStr[6];
std::stringstream figureStr[6];
+ std::stringstream pointsStr[6];
std::stringstream remainingStatsPointsStr;
statsStr[0] << "Strength:";
@@ -90,9 +94,14 @@ void StatsWindow::update(){
statsStr[5] << "Luck:";
figureStr[5] << (int)char_info->LUK;
- // for testing only...
-
- //remainingStatsPointsStr << "Remaining Status Points : " << char_info->statsPointsToAttribute;
+ remainingStatsPointsStr << "Remaining Status Points : " << char_info->statsPointsToAttribute;
+
+ pointsStr[0] << (int)char_info->STRUp;
+ pointsStr[1] << (int)char_info->AGIUp;
+ pointsStr[2] << (int)char_info->VITUp;
+ pointsStr[3] << (int)char_info->INTUp;
+ pointsStr[4] << (int)char_info->DEXUp;
+ pointsStr[5] << (int)char_info->LUKUp;
// Update labels
for (i = 0; i < 6; i++) {
@@ -100,6 +109,8 @@ void StatsWindow::update(){
statsLabel[i]->adjustSize();
statsDisplayLabel[i]->setCaption(figureStr[i].str());
statsDisplayLabel[i]->adjustSize();
+ pointsLabel[i]->setCaption(pointsStr[i].str());
+ pointsLabel[i]->adjustSize();
}
remainingStatsPointsLabel->setCaption(remainingStatsPointsStr.str());
remainingStatsPointsLabel->adjustSize();