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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-18 00:27:11 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2005-07-18 00:27:11 +0000
commit290aab364a310b18bb02567f6e4e424d94148bf9 (patch)
tree13a860174c635db34e6087aa31c001386cbd6a7c /src/gui/inventorywindow.h
parent19b58f22f7e77382183c70d2b6a1c79b5e1584e7 (diff)
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Created Inventory class. (Really) Small code simplifications and cleanups.
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_INVENTORYWINDOW_H
+#define _TMW_INVENTORYWINDOW_H
+
+#include "itemcontainer.h"
+#include "window.h"
+
+/**
+ * Inventory dialog.
+ *
+ * \ingroup Interface
+ */
+class InventoryWindow : public Window, gcn::ActionListener
+{
+ public:
+ /**
+ * Constructor.
+ */
+ InventoryWindow();
+
+ /**
+ * Destructor.
+ */
+ ~InventoryWindow();
+
+ /**
+ * Logic (updates buttons and weight information)
+ */
+ void logic();
+
+ /**
+ * Called when receiving actions from the widgets.
+ */
+ void action(const std::string& eventId);
+
+ void mouseClick(int x, int y, int button, int count);
+
+ void mouseMotion(int mx, int my);
+
+ Item* getItem();
+
+ private:
+ void updateWidgets(); /** Updates widgets size/position */
+ void updateButtons(); /** Updates button states */
+
+ ItemContainer *items;
+
+ gcn::Button *useButton, *dropButton;
+ gcn::ScrollArea *invenScroll;
+ gcn::Label *itemNameLabel;
+ gcn::Label *itemDescriptionLabel;
+ gcn::Label *weightLabel;
+};
+
+extern InventoryWindow *inventoryWindow;
+
+#endif