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authorIra Rice <irarice@gmail.com>2009-03-19 20:20:11 -0600
committerIra Rice <irarice@gmail.com>2009-03-19 20:20:11 -0600
commitabffda81e5bab1fbf4870238e803bb5bae9d0df0 (patch)
tree661e6d5de6bc258b5fc2366bc5f46b0d73a7bdf6 /src/gui/inventorywindow.cpp
parentabeaa1184ae1f30adeeb6684748b3cf8e3f16b11 (diff)
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Reformatted the item amount window and the buy/sell windows so that
their guis are similarly laid out. Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/gui/inventorywindow.cpp')
-rw-r--r--src/gui/inventorywindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index 98916c07..f6e81fc5 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -99,7 +99,7 @@ InventoryWindow::InventoryWindow(int invSize):
place(6, 5, mUseButton);
Layout &layout = getLayout();
- layout.setRowHeight(0, mDropButton->getHeight());
+ layout.setRowHeight(0, mDropButton->getHeight());
loadWindowState();
}