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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-18 18:10:26 +0100
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2012-01-18 22:40:43 +0100
commit4159ba015c5f2035d188367d85d85052a7673cdc (patch)
tree1776e43ef3708dc094f747e64720dd41f1fa1f5b /src/gui/charcreatedialog.cpp
parente554d9b2be1ec2fcb15065ae70151302adeef602 (diff)
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ColorDB -> HairDB.
This will ease the reading of the next patch about hair handling at character creation time in tAthena. As requested by bjorn. Reviewed-by: bjorn
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r--src/gui/charcreatedialog.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp
index 746295b5..cdd6739c 100644
--- a/src/gui/charcreatedialog.cpp
+++ b/src/gui/charcreatedialog.cpp
@@ -42,7 +42,7 @@
#include "net/messageout.h"
#include "net/net.h"
-#include "resources/colordb.h"
+#include "resources/hairdb.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"
@@ -57,7 +57,7 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *parent, int slot):
mPlayer = new Being(0, ActorSprite::PLAYER, 0, NULL);
mPlayer->setGender(GENDER_MALE);
- int numberOfHairColors = ColorDB::size();
+ int numberOfHairColors = HairDB::size();
mHairStyle = rand() % mPlayer->getNumOfHairstyles();
mHairColor = rand() % numberOfHairColors;
@@ -363,10 +363,10 @@ void CharCreateDialog::updateHair()
if (mHairStyle < 0)
mHairStyle += Being::getNumOfHairstyles();
- mHairColor %= ColorDB::size();
+ mHairColor %= HairDB::size();
if (mHairColor < 0)
- mHairColor += ColorDB::size();
+ mHairColor += HairDB::size();
mPlayer->setSprite(Net::getCharHandler()->hairSprite(),
- mHairStyle * -1, ColorDB::get(mHairColor));
+ mHairStyle * -1, HairDB::get(mHairColor));
}