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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2004-12-17 20:09:09 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2004-12-17 20:09:09 +0000 |
commit | f30e97ba3301fdecacf2851385bc4f16ccd24361 (patch) | |
tree | 6816ed67e1214a48b2b24ebd7c638e3e9b0cabd5 /src/graphic/image.h | |
parent | 898006fe01c500654f5e83cec3c27de02f24437d (diff) | |
download | mana-f30e97ba3301fdecacf2851385bc4f16ccd24361.tar.gz mana-f30e97ba3301fdecacf2851385bc4f16ccd24361.tar.bz2 mana-f30e97ba3301fdecacf2851385bc4f16ccd24361.tar.xz mana-f30e97ba3301fdecacf2851385bc4f16ccd24361.zip |
Fixed image.h class names
Diffstat (limited to 'src/graphic/image.h')
-rw-r--r-- | src/graphic/image.h | 55 |
1 files changed, 37 insertions, 18 deletions
diff --git a/src/graphic/image.h b/src/graphic/image.h index 0ec8ccde..9543d774 100644 --- a/src/graphic/image.h +++ b/src/graphic/image.h @@ -1,3 +1,26 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * By ElvenProgrammer aka Eugenio Favalli (umperio@users.sourceforge.net) + */ + #ifndef _IMAGE_H #define _IMAGE_H @@ -7,26 +30,25 @@ #include <iostream> #include "../log.h" - -class IMAGE { +class Image { protected: int offset_x, offset_y; public: - IMAGE(int offset_x, int offset_y) { + Image(int offset_x, int offset_y) { this->offset_x = offset_x; this->offset_y = offset_y; } virtual void draw(BITMAP *dest, int x, int y) = 0; }; -class RLE_IMAGE : public IMAGE { +class RleImage : public Image { private: RLE_SPRITE *src; public: - RLE_IMAGE(RLE_SPRITE *src, int offset_x, int offset_y) : IMAGE(offset_x, offset_y) { + RleImage(RLE_SPRITE *src, int offset_x, int offset_y) : Image(offset_x, offset_y) { this->src = src; } - virtual ~RLE_IMAGE() { + virtual ~RleImage() { destroy_rle_sprite(src); } void draw(BITMAP *dest, int x, int y) { @@ -34,14 +56,14 @@ class RLE_IMAGE : public IMAGE { } }; -class VIDEO_IMAGE : public IMAGE { +class VideoImage : public Image { private: BITMAP *src; public: - VIDEO_IMAGE(BITMAP *src, int offset_x, int offset_y) : IMAGE(offset_x, offset_y) { + VideoImage(BITMAP *src, int offset_x, int offset_y) : Image(offset_x, offset_y) { this->src = src; } - virtual ~VIDEO_IMAGE() { + virtual ~VideoImage() { destroy_bitmap(src); } void draw(BITMAP *dest, int x, int y) { @@ -49,15 +71,15 @@ class VIDEO_IMAGE : public IMAGE { } }; -class SPRITESET { +class Spriteset { private: int get_property(DATAFILE *datafile, int type) { return atoi(get_datafile_property(datafile, type)); } public: - std::vector<IMAGE *> spriteset; + std::vector<Image *> spriteset; - SPRITESET(std::string filename) { + Spriteset(std::string filename) { DATAFILE *datafile = load_datafile(filename.c_str()); if(!datafile)error("Unable to load graphic file: " + filename); int i = 0; @@ -69,20 +91,17 @@ class SPRITESET { if(temp_video_bitmap) { clear_to_color(temp_video_bitmap, makecol(255,0,255)); draw_rle_sprite(temp_video_bitmap, (RLE_SPRITE *)datafile[i].dat, 0, 0); - temp_image = new VIDEO_IMAGE(temp_video_bitmap, get_property(&datafile[i], DAT_ID('X','C','R','P')), get_property(&datafile[i], DAT_ID('Y','C','R','P'))); + temp_image = new VideoImage(temp_video_bitmap, get_property(&datafile[i], DAT_ID('X','C','R','P')), get_property(&datafile[i], DAT_ID('Y','C','R','P'))); } else { warning("You ran out of video memory!"); - temp_image = new RLE_IMAGE((RLE_SPRITE*)datafile[i].dat, get_property(&datafile[i], DAT_ID('X','C','R','P')), get_property(&datafile[i], DAT_ID('Y','C','R','P'))); + temp_image = new RleImage((RLE_SPRITE*)datafile[i].dat, get_property(&datafile[i], DAT_ID('X','C','R','P')), get_property(&datafile[i], DAT_ID('Y','C','R','P'))); } } else { - temp_image = new RLE_IMAGE((RLE_SPRITE*)datafile[i].dat, get_property(&datafile[i], DAT_ID('X','C','R','P')), get_property(&datafile[i], DAT_ID('Y','C','R','P'))); + temp_image = new RleImage((RLE_SPRITE*)datafile[i].dat, get_property(&datafile[i], DAT_ID('X','C','R','P')), get_property(&datafile[i], DAT_ID('Y','C','R','P'))); } spriteset.push_back(temp_image); i++; } - // Do not unload the datafile, instead just use the allocated memory - // directly without making copies. - //unload_datafile(datafile); } }; |